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  3. Patch 1.33

Patch 1.33

Swordsman 1.33

See the recent hand-to-hand combat update trailer: Here

[Improvements / Content Update]
- DOOMFIST (modifier to make your punches extremely powerful)
When enabled, you're basically One Punch Man.
- You can break necks with one hand if the other hand is on the neck
- Punch and Weapon haptics are separate settings now
- Neck snap sounds are louder with more oomph

[Bug Fixes]
- Bug Fix: In some situations, enemies can still T-pose and fly away
- Bug Fix: Cutting a limb off can leave behind a ghost physics body
- Bug Fix: Disabling blood still causes blood to spawn when punching
- Bug Fix: Weapons de-spawn too quickly and sometimes while held
- Bug Fix: Arms lag behind too much when smooth turning
- Bug Fix: Enemy bodies can sometimes pull apart at the waist
- Bug Fix: Some enemies can still deform when their dead bodies are moved
- Bug Fix: Player won't die if they fall off the ship or the Claus map
- Bug Fix: Zombies can stretch (especially when shot with the Gun Sword)

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

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