Patch 1.21
Swordsman 1.21
- Back-step (with cooldown) added
- Improved weapon collisions
- Improved enemy physics + ragdoll + weight
- Armor physics now OFF by default, enabled as modifier with bonus rewards
- Special attacks buffed back up when armor physics is on
- Language support for Chinese (Simplified and Traditional)
- Reduced the distance requirement for the arm spread by 40%
- Fixed problems with Round 2 in the Hellfire event that were reported
- Bug fix: Dead enemies can still sometimes have flying ragdolls
- Bug fix: Claus can still sometimes fall off with a falling chunk
- Bug fix: Some menus can be laggy for non-English languages
- Bug fix: Hellfire event loading screen shows the wrong splash (Claus) screen
- Bug fix: Invincibility modifier broke in 1.20
- Bug fix: Picking up enemy weapons sets wrong weapon weight
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
- Back-step (with cooldown) added
- Improved weapon collisions
- Improved enemy physics + ragdoll + weight
- Armor physics now OFF by default, enabled as modifier with bonus rewards
- Special attacks buffed back up when armor physics is on
- Language support for Chinese (Simplified and Traditional)
- Reduced the distance requirement for the arm spread by 40%
- Fixed problems with Round 2 in the Hellfire event that were reported
- Bug fix: Dead enemies can still sometimes have flying ragdolls
- Bug fix: Claus can still sometimes fall off with a falling chunk
- Bug fix: Some menus can be laggy for non-English languages
- Bug fix: Hellfire event loading screen shows the wrong splash (Claus) screen
- Bug fix: Invincibility modifier broke in 1.20
- Bug fix: Picking up enemy weapons sets wrong weapon weight
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio