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  3. Patch 1.0.4.0

Patch 1.0.4.0

Swordsman 1.0.4.0

- New Armor Set: Royal Armor and Royal Helmet
- New Weapon: French Sabre
- Axe Penetration
- Moved player head down and forward, for better body positioning
- Improved Axe collision boxes
- Improved Axe hit detection (on enemy bodies)
- Improved overall item grip location
- Improved hand location (to better match controller location)
- Added false edge detection (so single-edged weapons can only slash with that edge)
- Misc. changes to some Weapon/Shield pricing
- Misc. changes to some Weapon damage
- Nerfed normal enemy HP (to make slashing more effective)
- Increased enemy (normal attack) damage output

- Bug fix: Enemies that die while stabbed by a non-gripped sword fly away
- Bug fix: Chandeliers in the Knight's map have no collisions
- Bug fix: Blendspace fix for player body to fix backwards stutter (that AI now has fixed)

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

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