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Suzerain LARP Photo Recap


Dear Citizens of the Suzerainverse,

What makes Suzerain so special is the community’s passion for its universe. This March, three dedicated fans, Robin, Hermann and Annabelle, brought that universe to life with the first-ever Suzerain LARP. 🫡

The event brought together over two dozen passionate Suzerain fans, each contributing their own costumes, characters, and convictions. In the halls of a real castle, they negotiated, conspired, and embodied the tensions of a continent on the brink of a fictional Cold War.

A huge thank you to Not Great Not Terrible for organizing this event with such vision, care, and attention to detail. Special recognition goes to Robin Plötzwich, Hermann Eichhorn, and Annabelle Bitzmann, who helped shape this unforgettable experience within the Suzerain universe.

And of course, our deepest thanks to everyone who attended and to all the organizing staff who gave it their all. Your presence, creativity, and dedication are what truly brought this gathering to life.

Here’s a photo recap of the event, with thanks to Hagen Hoppe for the amazing photography. Check them out!


Glovurius axa Rizia!

A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

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Patch 3.1.0 Build 133 Released


Dear citizens of the Suzerainverse,

We're thrilled to share that the latest patch for the 3.1 update has been released. We want to thank you for all of the love and feedback that we received for 3.1 "Sovereign".

If you want to support the team and help improve the playing experience, please report all bugs, feedback, and ideas through the Suzerain Discord server, which you can find here and in the bug report channel.

[h3]Patch 3.1.0 Build 133 Release[/h3] (14/05/2025)

The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Please note, there is no build 132.

[h2]Common[/h2]

Technical
  • Fixed an issue with remote config causing errors
  • Added check for updating country relations for a disabled country token
  • Implemented link with email functionality for Torpor Accounts
  • Characters with no codex entries no longer generate error logs when clicked
Bug Fixes and Polish
  • Fixed issue with game getting stuck at loading or crashing if Firebase is unreachable
  • Numpad enter now works with dialogues
  • Fixed issue with Torpor Account profile hud overlapping with collections page
  • Fixed issues with some variables not getting set at right time


[h2]Kingdom of Rizia DLC[/h2]

Content Updates
  • Updated the gold and tax crown prince choice
  • Made balancing updates to RRG
  • Fixed religious group relations taking too long to recover
  • Capped income tax increases
  • Made Intermerkopum authority modifier and resource bonus dynamic based on amount of members
  • Increased house relations benefit of royal concert
  • Moved new industry decision to turn 8 step 2
  • Made it slightly more difficult to annoy religious groups
  • Made the negative authority impacts of Denturists slightly higher
  • Small balancing edits on authority and budget
  • Fixed wrong report variables for Gasom branches
  • Added a couple missing dialogue responses
  • Added Vina's last name and updated possible death locations in summary screen
  • Added narrative support for pipeline sabotage decisions
  • Added report on tourism down
  • Fixed some Rich Presence mistakes
  • Added touch input for rotating collectibles
  • Adjusted XP bar and achievement count sizes
  • Fixed issue with anti air and coastal artilleries persistence
  • Fixed issue with epilogue and map music overlapping when game is loaded right before epilogue
  • Updated contional instructions on access to places of worship
  • Updated conditinal instructions on diversified economy
  • No more zombie Adarfo
  • Stopped "escape from palace" revolution ending from triggering on abdication path
  • Fixed Pales not joining Intermerkopum despite military alliance
  • Fixed incorrect event chain in Exile epilogue
  • Restructured and added default options to ATA/Su Omina funding decision in Turn 8 security scene
  • Revocation of Golcondist ban now shows up in decree panel when enacted in dialogue
  • Updated how Wruhec's Guardians are triggered in the birthday scene
  • Updated credits to include a voluntary community tester
  • Minor fix to summary panel portrait frame
Design & Balancing
  • Fixed problem with business growth situation not appearing

[h2]Republic of Sordland[/h2]

Audio
  • Fixed no music issue at curriculum discussion
Design & Balancing
  • Fixed Beatrice being shown as successor before game end



https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

We offer our sincerest thanks for your loyal role in the ever-unfolding Suzerain journey!

Vectern sis da!

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Further Your Reign: The Kingdom of Rizia 3.1 "Sovereign" Update is OUT NOW

[previewyoutube][/previewyoutube]
Dear Citizens of the Suzerainverse,

We are deeply honored to proclaim the arrival of the 3.1 “Sovereign” Update for the Suzerain DLC, The Kingdom of Rizia. Step once more into the reign of His Majesty, King Romus Toras, to deliberate tradition and restore power across the glorious lands of Rizia.

With the 3.1 “Sovereign” Update, we introduce richer strategic and narrative complexity. Players will wield greater authority over governance, navigate evolving relationships with advisors and foreign powers, and confront new dilemmas that will test the very limits of their regal leadership.

This is a massive overhaul update, and the dawn of a new Rizia.



The crowning features of the 3.1 “Sovereign” Update include:

  • A Dozen New Scenes – Experience new dialogues, including a major story conclusion. Interact more with nobles, your loyal dog, and returning characters to deepen relationships and unlock storylines with greater impact on outcomes. A new game turn with ending content and deeper epilogues.

  • Royal Decrees Expansion – Build factories for the industry, sanctuaries for the people, and pass laws for those you favor. Expanded content and a refined decree system offer deeper control over the kingdom, with new religious, welfare, and order decrees providing over 45 alternative ways to shape the country.

  • New Narratives, New Challenges, New Solutions - With over 40 added decisions, face fresh crises and dilemmas with deeper storylines, including a reworked national instability, religious unrest, and sabotage. Tackle new events and expanded war mechanics with a full airforce system and smarter enemy AI. Manage a dynamic economy with new elements like revamped trade, tourism, drug crime, and religious happiness dynamics.

  • Enhanced Visuals & UI Improvements - New character art for both Rizia and Sordland brings added polish to key scenes. The user interface has been refined with clearer royal decree categories, an improved resource modifier display, and a smoother story selection experience for more intuitive navigation.

  • Performance & Progress Enhancements – Enjoy improved performance optimization for a smoother gameplay experience. The new Torpor Account system introduces cloud save sync, achievement tracking, and a leveling system. Over 30 new achievements will be available at launch, letting you track your journey and progress across platforms.

The Kingdom of Rizia 3.1 "Sovereign" Update also marks a significant moment for Torpor Games, as we are now self-publishing this new phase of Suzerain and actively collaborating with Caboodle to broaden the community experience and visibility of our games.


The Kingdom of Rizia DLC "Sovereign" Update will be 20% off until May 20th, making it the perfect time to jump in. Following the official launch, The Kingdom of Rizia will increase in price to $14.99, to reflect the added value and enhancements, making the initial release period the optimal time for you to play at the most favorable price point.

Please note that the 3.1 Update requires starting a new save to be played. The previous save system will no longer function due to the implementation of a new technical infrastructure. However, we understand the value of preserving the legacy version 3.0.9 for those who wish to access it for nostalgic purposes.

Follow these simple steps to access Suzerain's legacy build:
  • Open your Steam library.
  • Right-click on Suzerain and select "Properties."
  • Go to the "Betas" tab.
  • Choose the "legacy3.0.9" branch.
  • Download and play.

It's important to mention that the old version will not receive any further support or updates. We've introduced the 3.0.9 branches primarily to support players with in-progress saves, as we recognize the critical importance of accommodating their ongoing game experiences.

You can read the 3.1 FAQ HERE.

Check out the latest updates for the Suzerain Universe Codex:
https://codex.torporgames.com/

The full changelog of additions in the 3.1 "Sovereign" Update is below:



[CLASSIFIED DOCUMENT]
[FOR YOUR EYES ONLY - CONTAINS SPOILERS]

[h3]Patch 3.1.0 Build 131[/h3] (07/05/2025)

This update only applies to new games and is deployed to the default branch.

[h3]Common Features[/h3]


Features
  • Prologue skip feature
  • Skip read dialogue text option (applies to read texts now onwards)
  • Archetype selection feature (Only Anton Archetypes until next story)
  • Added font size setting
  • Torpor Games Account system (Necropolis)
  • Added social links to the main menu
  • Torpor Games Analytics
  • Torpor Account Cloud save sync (available for up to 5 saved files cross-platform)
  • Torpor Account achievement sync with stores (Steam, GOG, etc)
  • New story selection user interface
  • New summary screen user interface
  • Turned collectibles to achievements
  • Playable characters now display prior player customization
  • News panel articles are now expandable/minimizable
  • Collection items now displayed for all story packs
  • Implemented new version available notification for main menu
Content
  • Added several new shared codex entries
  • Added 36 collectible achievements
  • Updated credits and added new developers, testers, and supporting organizations
Technical
  • Optimization pass and improvements to performance
  • Addressed some memory leaks
  • Adjusted button layout in overlay profile settings page
  • Implemented autosave and UI update for Rizian Army panel training
  • Optimizations for players with many save files
  • Cloud sync can now be synced for all files, and the total file count has increased to 5
  • Unified displayed date/time formatting
Art
  • Added portrait for President Nines
Bug Fixes and Polish
  • 50+ gamebreaking bugs fixed
  • 400+ high and medium priority bugs and issues were fixed
  • 600+ typos and grammatical errors fixed
  • All these fixes were across two story packs and many thanks to our internal QA, closed testers, and open testers. Hats off!


[h3]Kingdom of Rizia DLC[/h3]

Features
  • Guided war tutorial
  • Resource modifier tooltips have been improved
  • Armed forces production tutorial
  • Armed forces panel improved and updated
  • Royal Decrees panel overhaul and improvements
  • Added Steam Rich Presence content
Content
  • Added turn 11
  • Added 9 new scenes
  • Added 34 new achievements
  • Added more than 45 new decrees
  • Heavily overhauled and reworked three scenes
  • Edited and improved more than 20 scenes
  • More than 40 new decisions added
  • Added several micro-decree feedback scenes
  • Added three new bills
  • Heavily expanded reform, absolutist, and theocratic content
  • Expanded on Rusty Montoro's character and story, including new RRG nationalization options and greater benefits of being allied
  • Introduced Adarfo Sotelato's character and added new interactions
  • Introduced Wruhec's Guardians captain and added new interactions and possibilities
  • Added new epilogue branches
  • New abdication content, including the expansion of the "Comrade Romus" path
  • Made updates to the Archetype variables
  • New feedback related to succession decision
  • Added new war objectives and decisions
  • Added new codex entries for new characters
  • Added Rizian Timber industry as resource in existing decision
  • Added House Toras troops to war tile effects
  • Overhaul of civil war epilogue, including new win and lose options
  • New content related to Estela's religion and potential conversion
  • Incorporation of Bruno and Sevrio into revolution ending
  • Added a missing VoR news article
  • Added functionality for certain war events to be triggered more than once
  • Added narrative support for religious group decisions
  • Expanded turn 11 theocracy speech
  • Reworked Derdia and Lespia pipeline agreements
  • Added homosexuality decree discussion with Hugo
  • Added GRACE token for Pales
  • Added more religious choice options to turn 11 final address
  • Added journal entries and newspapers articles to turn 10 talk with prime minister scene
  • Added Nefandes Vulturio codex entry
  • Added choice options to Turn 1 religion briefing
  • Added correct faction status to Sordland token according to transferred save
  • Added narrative support for final decisions
  • Added new situations and policies
  • Added civil war epilogue content
  • Added some feedback on religious groups and decisions at council meeting
Art
  • Added 7 new portraits
  • Added 3 new collectibles
  • Added air support animation
  • Added independent Zille token
  • Added independent Zille flag
  • Polished war tile alignments
Audio
  • Added music to all new scenes
Design & Balancing
  • Fully reworked and balanced all core authority, energy, budget resources
  • Added more than 20 new modifiers and rebalanced existing ones
  • Added fighters and bomber units, added relevant factories, and made updates
  • Expanded religious sects design and impact
  • Added design for Pales reparations and reconstruction
  • Expanded the stratocracy sub-path
  • Increased costs for Intermerkopum founding or convincing nations
  • Split GRACE and Rumburg trade modifiers
  • Several previously open paths were blocked based on other negative events in the story
  • Added several Situations and Policies for Economy, Welfare, Order and Diplomacy
  • Rebalanced Zille-related costs
  • Reworked Zille-related calculations and increased challenge
  • Introduced a new late-game sabotage crisis event
  • Improved and updated power projection calculation with new content
  • Added more dynamic changes to war resistance, war support, and others
  • Rebalanced war OP1 and OP2
  • Reworked old provincial unrest into a new unified revolt system
  • Improved pro-business leaning design
  • Made Plavo and Sallabes sanctuary constructions floating post turn 1 scene
  • Improved and expanded tourism design
  • Redesigned MITZ and Intermerkopum impacts based on late-game events
  • Reworked and redesigned national destabilization storyline
  • Increased weight and importance of Prologue choices for Crown Prince governance
  • Added reform strength and radicalism system
  • Added early negative outcomes to certain situations and variables
  • Made national destabilization trigger less easily
  • Pushed modifier mauluses to after turn 1
  • Redesigned Derdian missiles and added bespoke content
  • Reworked and connected Wehlen trade more with design components
  • Introduced dynamic maximum resource caps
  • Added dynamic changes to new modifiers, such as income tax
  • Expanded the negative effects of the Energy Crisis
  • Changed working rights situation calculation
  • Adjusted the cost and rewards of more than a dozen decisions
  • Heavily reworked global image, living standards, business growth, human rights, religious group relations, house relations, and several other key integers
  • Expanded drugs and crime design and influence
  • Moved some negative situation modifiers to turn 3 and 4
  • Added dynamic tourism income modifier
  • Increased Aureus field energy output for half or full ownership
  • Updated Aircraft factory costs
  • Updated Aircraft training costs
  • Increased threshold to reach maximum economic growth slightly
  • Unified tax income modifiers increase adds 2 to existing base modifier
  • Slightly adjusted military and war expenditures
  • Improved self sufficiency conditions
  • Increased Wehlen negotiating power for new industries
  • Made it slightly more difficult to make the Wruhecist community happy
  • Slightly increased high popularity threshold
  • Added negative economic effect of not saving the football industry
  • Increased the negative economic impacts of energy crisis slightly
  • Added loss of reputation and authority to failing to act or react to key decisions
  • Added new industry status effects
  • Added Valgsland and Rumburg port status effects
  • Added statues status effects
  • Added closed Dastnurist sanctuaries status effects
  • Updated Zille Referendum threshold
  • Increased authority cap to 15
  • Changed triggers of some resource modifiers
  • Rebalanced several decrees
  • Lowered storage and curtailment thresholds
  • Added air cooldowns to Terador airbase expansion decree
  • Made Rusty loan offers more likely
  • Increased starting Rumburgian Bond authority modifier by 1
  • Added more econ impact of self sufficiency


[h3]Republic of Sordland[/h3]

Features
  • Added New Economy Stability Graph with timeline
  • Added New Economy Stability Indicator
Content
  • Added term end budget result decision
  • Added new economic crisis dynamic danger threshold
  • Made minor dialogue fixes and improvements
  • Added minor shortcuts to some turn 3 dialogues
  • Added a recoverable hyper privatization penalty decision to turn 8
Art
  • Added portraits for Herbert Krull, Ishval Ersen, Phelix Bron
  • Recolored portrait for Artor S. Wisci
Design & Balancing
  • Rebalanced starting economy and budget
  • Updated term budget costs and increases
  • Made balancing improvements to planned vs market integers
  • Added dynamic privatization incomes to welfare
  • Adjusted great recovery balancing to be more difficult
  • Reduced starting economy slightly
  • Rebalanced nationalization and privatization rewards
  • Decreased starting budget by 1
  • Rebalanced turn 9 term budget review outcomes, split into two decisions
  • Made it slightly more difficult to get high privatization reward conditions
  • Added another late game crisis trigger
  • Adjusted tax break and increase costs to new design
  • Increased damages of some crisis events
  • Slightly improved nationalization of companies economy benefits
  • Increased the threshold to reach Great Sordish Recovery
  • Added dynamic superpower trade war and Black Tuesday conditions
  • Added additional budget support to United Contana aid
  • Conducted a balance pass on economic damages for emergency
  • Added a failsafe for medium debt to not fall to depression if economy is somewhat strong
  • Added Alphonso terms economic historical data to economy graph


[h3]Mobile Divergence[/h3]
  • Added new freemium balancing
  • Added turn 11 cost for Rizia DLC
  • Made several interface and interaction fixes
  • Changed min SDK version to 31 for android
  • New collectible achievements added with XP and SP rewards
  • New 3.1 achievements added with XP and SP rewards
  • Push notification images updated
  • Increased audio quality of sound effects
  • Added in app reviews for mobile

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

We offer our sincerest thanks for your loyal role in the ever-unfolding Suzerain journey!

Vectern sis da!

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Town Hall & "Sovereign" Q&A

To the Esteemed Subjects of the Kingdom,

We welcome you to join us for a "Sovereign" Q&A Townhall on Discord at:

May 7th at 4.30pm, Porte Drazon Time (CEST)

Join Ata from Torpor Games to talk about all-things about the 3.1 "Sovereign" update.

To ensure that your questions are prioritised during the event, please submit your questions via this form: https://docs.google.com/forms/d/e/1FAIpQLSfMpvtrK4WhUCPUO12f1t-1eVox8oCZ2ZhBocPGhd5MxNZ7QA/viewform


Not a part of the Suzerain Universe Discord? You can join here: Click here

There will also be space during the event to ask questions via chat, as well as join the Stage.

We look forward to discussing the updates to the glorious lands of Rizia.

Glovurius axa Rizia!

A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

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Invitation to the 75th Jubilee of Her Majesty Queen Mother Estela



To the Esteemed Subjects of the Kingdom,

In accordance with the sacred traditions of our ancestors, and in reverent acknowledgment of a life that has been the heart of our realm, it is with profound joy and solemnity that we proclaim:

The 75th Jubilee of Her Majesty Queen Mother Estela

May 7th at 5:30pm Porte Drazon Time (CEST)

As the celestial order marks another year in the blessed life of Her Majesty Queen Mother Estela, mother of His Majesty King Romus Toras and pillar of virtue to the Kingdom of Rizia, the court shall assemble to render tribute to her enduring legacy. Through seasons of hardship and triumph, her wisdom, grace, and unwavering devotion have fortified the spirit of our people and preserved the sacred line of our kingdom.

This most illustrious occasion, the 75th Jubilee of the Queen Mother, shall be commemorated with splendor within the newly sanctified halls of the Estela Toras Royal Library in Porte Drazon, on the 7th day of May, in the year 1957. There, beneath banners of our ancient lineage, the three Royal Houses shall gather in full accord, joined by dignitaries and distinguished guests from all provinces and beyond our borders.

While the solemn ceremonies are reserved to the honored assembly, we call upon all subjects of Rizia to partake in spirit. Let churches sound their bells, let the banners of our kingdom be raised high, and let every hearth bear witness to the joy and reverence of this historic day.

In honoring Queen Mother Estela, we honor the lineage of our fathers, the strength of our present, and the promise of Rizia’s future.

By My Hand and Will,
Romus Toras
King of Rizia, Protector of the Realm


https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

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