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Suzerain News

Patch 3.1.0 Build 137 Released

[p]Dear Citizens of the Suzerainverse,

We’re excited to announce that the latest patch for the 3.1 update has been released! Thank you for all the love and feedback you’ve shared over the past couple of weeks since we launched 3.1 "Sovereign".

If you want to support the team and help improve the playing experience, please report all bugs, feedback, and ideas through the Suzerain Discord server, which you can find here and in the bug report channel. [/p][p][/p][p]Patch 3.1.0 Build 137 Release (12/06/2025) The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games. [/p][p][/p][h2]Common[/h2][p]
Technical
[/p]
  • [p]Updated consent text for game start consent[/p]
  • [p]Updated privacy policy[/p]
  • [p]Additional exception handling for Firebase
    [/p]
[h2]Kingdom of Rizia DLC[/h2][p]
Content Updates
[/p]
  • [p]Added conversation branches in Turn 8 council scene to reflect if Porte Drazon Stock Exchange has already been established; moved chair decision to later[/p]
  • [p]Added Morella relations boost if MITZ agreement reached[/p]
  • [p]Added codex entry for Voice of Rizia if freedom of press revoked[/p]
  • [p]Made it possible for Duke Reinhart to accept Toras last name without a military alliance under certain conditions
    [/p]
[p]Design & Balancing
[/p]
  • [p]Removed option to flee to Rumburg in epilogue if you publicly announced Adarfo collaboration[/p]
  • [p]Stopped "dangerous revolutionaries" situation from triggering too early[/p]
  • [p]Stopped Malenyevist revolutionaries from triggering when Morella allied[/p]
  • [p]Stopped foreign goods reliance negative modifier from appearing as "Business Influx"
    [/p]
[p]Bug Fixes
[/p]
  • [p]Fixed Pabel acting as if player knows his secret if you have not discussed it with him[/p]
  • [p]Fixed potential premature ending in Intermerkopum roundtable scene[/p]
  • [p]Fixed Taddeus appearing out of nowhere in turn 8 security meeting[/p]
  • [p]Fixed Sordland bond return articles triggering too late
    [/p]
[h2]Republic of Sordland[/h2][p][/p][p]Design & Balancing
[/p]
  • [p]Raised Malenyevism threshold for Deivid to call player an authoritarian during ending assessment
    [/p]
[p][/p][h2]Mobile Divergence
[/h2]
  • [p]Changed minimum SDK level to 30 (Android 11) for Android[/p]
  • [p]Fixed issue with push notifications not getting cancelled at times
    [/p]
[p]We offer our sincerest thanks for your loyal role in the ever-unfolding Suzerain journey!

Vectern sis da!

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist. [/p]

Suzerain Official Soundtrack: Out Now on Vinyl

[p]

Dear Citizens of the Suzerainverse,

The music in Suzerain plays a vital role in enhancing the atmosphere, delivering a more immersive and emotionally engaging gameplay experience. We are incredibly proud of the beautifully composed soundtrack by James Spence, and it is with great pleasure that we announce the release of the Suzerain Official Soundtrack on vinyl is out now.[/p][p]The soundtrack features twenty two carefully selected tracks from the Suzerain universe, pressed onto a stunning double LP in signature Sordland Red. Housed in a beautifully designed gatefold sleeve, the record is crafted using sustainability-focused materials. To significantly reduce carbon emissions by up to 90%, this edition is produced with 100% recycled materials, including bio-vinyl and recycled plastics.[/p][p]James Spence, Suzerain's composer and sound designer, set out to create a subtle yet powerful emotional tone that mirrors the complex journey of a president burdened by a long and troubled past.

“We wanted to make a soundtrack that captured the uncertainty and moral greyness of the story. After some experimenting with orchestral elements, we went for a more human, guitar-driven soundscape to reflect Anton himself,” explained James.

Due to the wide scope of playstyles in Suzerain, we decided to split the music into core themes, assigning a theme to each track. Among the tracklist, listeners will notice that the tracks are titled after their respective themes, such as Optimism, Scandal, and Critical.

James’ inspirations for the Suzerain soundtrack range from electronic ambient music to post-rock bands like Explosions in the Sky, known for their use of instrumental guitar to create narrative-driven soundscapes.

Here's a closer look of the record:

[/p][p][/p][p][/p][p][/p][p]
The official Suzerain soundtrack can be purchased on vinyl here.
[/p][p]You can also explore more of James Spence's work through his Bandcamp.
[/p][p]A big thank you goes out to Serenity Forge for producing and publishing the record.

Glovurius axa Rizia!
[/p][p]A’Morgna her Coren!

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist. [/p]

April & May 2025 Broadcast


Dear Citizens of the Suzerainverse,

Welcome to our April & May 2025 Broadcast! It’s been a hectic but rewarding couple of months for us at Torpor, and we’re excited to share a glimpse of what we’ve been up to.

Stay tuned for a recap of the Kingdom of Rizia 3.1 “Sovereign” Update, which launched a few weeks ago; the latest news about the official Suzerain soundtrack release on vinyl; and a summary of the first-ever community-created Suzerain LARP.

We’re also thrilled to announce our nomination at Games for Change 2025, take you behind the scenes of the Torpor team’s outing to A MAZE. in Berlin, and give you a look at what’s coming next... and much more!

[h3]3.1 "Sovereign" Update Launched[/h3]

After months of development and community open testing, we launched the long-awaited 3.1 “Sovereign” Update for the Suzerain DLC, Kingdom of Rizia in May. This marked a monumental moment for us, as it allows us to continue expanding and refining these rich narrative storylines, free for the community.

3.1 “Sovereign” was a massive overhaul and the dawn of a new Rizia. We introduced deeper strategic and narrative complexity. Players can now wield greater authority over governance, navigate evolving relationships with advisors and foreign powers, and confront new dilemmas that test the very limits of their regal leadership.

👉 Download on Steam, iOS, and Google


To coincide with the launch of 3.1 “Sovereign”, we hosted a Q&A livestream, presented by Ata across Discord, Twitch, and YouTube. The community had the chance to ask questions about all things “Sovereign” and more.

👉 Watch the Full Q&A

We were blown away by the love and support from the community following the launch of 3.1, and we can’t thank you enough! ❤️




Of course, an update of this scale comes with new and unforeseen challenges, many of which were brought to our attention by the Suzerain community. In case you missed it, we addressed the most common concerns in a recent blog post.

👉 Read the Blog

The team is currently working on multiple projects, three of which will be announced this year. We are very excited about the next steps following Rizia and the future of the game and its universe. Our audience is growing across all channels and we are seeing more media interest too.

As we wrap up the final polish patches for now, our focus is shifting to starting newer and more exciting projects. The team is also taking well-deserved breaks to rest, recharge, and come back ready for what’s ahead. Thank you for your continued support. We look forward to growing this universe together.

[h3]Your Feedback Matters[/h3]

We truly value input from the community and want to hear more from you. We've put together a community survey that we're closely monitoring, as it helps guide our next steps. If you haven’t filled it out yet, we’d love to hear your thoughts. We can plan better for the future with your feedback in mind.

👉 Provide Your Feedback

[h3]Suzerain Original Soundtrack Out Now on Vinyl[/h3]

Music lovers, the time is finally here! We’re excited to announce that the official Suzerain soundtrack by composer James Spence is now available on vinyl, as part of a beautifully crafted 2xLP in Sordland Red. The vinyl and its packaging were designed using sustainability-focused materials to ensure a high-quality, environmentally responsible product.

Speaking about composing the soundtrack, James Spence shares:

"For Suzerain, I was inspired by post-rock, ambient, and soundtrack music. These genres always created a strong sense of place and aesthetic and a subtle emotional weight that couldn’t be created with a bombastic score. As the player takes on the presidency of a country with a long troubled past, I wanted to reflect that heavy burden in the music."

It’s the perfect way to experience the atmosphere of Suzerain in the comfort of your home, or to add a unique piece to your collection.

👉 Order the Vinyl

[h3]Bringing Suzerain to Life[/h3]

What makes Suzerain so special is the community’s passion for its universe. This March, three dedicated fans - Robin, Hermann and Annabelle - brought that universe to life with the first-ever Suzerain LARP. 🫡

The event brought together over two dozen passionate Suzerain fans, each contributing their own costumes, characters, and convictions. In the halls of a real castle, they negotiated, conspired, and embodied the tensions of a continent on the brink of a fictional Cold War.

A huge thank you to Not Great Not Terrible for organizing this event with such vision, care, and attention to detail. Special recognition goes to Robin Plötzwich, Hermann Eichhorn, and Annabelle Bitzmann, who helped shape this unforgettable experience within the Suzerain universe. Here are a few photos taken by Hagen Hoppe from that incredible event:


[h3]Want to Join the 2026 LARP?[/h3]


After the massive success of the 2025 Suzerain LARP, we're incredibly excited to announce that the second and third runs of Conundrum: Schatten über Ostmerkopa are taking place in March 2026 at the picturesque Château de Blier, in the heart of the Belgian Ardennes, Érezée, Belgium.

Are you ready to immerse yourself in the captivating world of Suzerain?

It’s the 1950s, and an alternate Cold War rages, with the fate of Eastern Merkopa hanging in the balance. What role will you play? Join the LARP and shape the destiny of Eastern Merkopa.

👉 Click To Find Out More

[h3]Rizia Nominated for Games for Change Award 2025[/h3]


We're incredibly excited to announce that Suzerain: Kingdom of Rizia has been nominated in the Best in Civics category at this year’s Games for Change Awards!

Games for Change (G4C) is the leading nonprofit organization dedicated to harnessing games and immersive media for social impact, and we're honored to be part of this inspiring event. We're also thrilled to be among such talented fellow finalists: Nuclear Negotiator by Jollywise and Two Falls (Nishu Takuatshina) by Unreliable Narrators.

The G4C Awards Ceremony will take place on June 26th at Parsons School of Design at The New School in New York City. If you'd like to watch the event, it will be streamed live on Twitch starting at 6:30 PM ET, hosted by Spawn On Me’s Kahlief Adams.

👉 Tune In Here

[h3]Torpor Gets A MAZE.d[/h3]


The Torpor team took a trip to Berlin’s beautiful Silent Green culture quarter for A MAZE., the game and media festival celebrating all things fresh and innovative. It was wonderful to see so many amazing projects and people showcasing their brilliant ideas. Team highlights include: Breaking News by Luna Duck Studios, Sentiment Games' Deck of Memories, and Sokpop's Stacklands. Check out a couple of the photos below:


[h3]Recapping the HIT Games Conference[/h3]

Torpor's Managing Director and Co-Founder, Ata, recently shared his experience of releasing Suzerain at the Berlin-edition of the HIT Games Conference, alongside PlaytestCloud and beyondthosehills.

If you're interested, the panel discussion, 'How to Successfully Launch and Operate a Game on PC and Consoles in Today's Realities', is available to check out on YouTube.

👉 Watch it Here

[h3]Sneak Peak: Switch Update Begins[/h3]


Following the launch of the 3.1 update, we’re now beginning work on updating the Nintendo Switch version to include all content released since its initial launch, up to and including the "Sovereign" update and Kingdom of Rizia. Keep your eyes peeled for the latest Switch updates!

Until next time, dear Citizens. Take care!

Glovurius axa Rizia!

A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

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Patch 3.1.0 Build 136 Released



Dear Citizens of the Suzerainverse,

We’re excited to announce that the latest patch for the 3.1 update has been released! Thank you for all the love and feedback you’ve shared over the past couple of weeks since we launched 3.1 "Sovereign".

If you want to support the team and help improve the playing experience, please report all bugs, feedback, and ideas through the Suzerain Discord server, which you can find here and in the bug report channel.

[h3]Patch 3.1.0 Build 136 Release[/h3] (04/06/2025)

The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

[h2]Common[/h2]

Technical
  • Implemented PC offline Torpor Account profile UI
  • Implemented additional error handling for save files with issues
Bug Fixes and Polish
  • Fixed issue with hyperlinks UI panel for gamepad
  • Fixed issue with clicking on tokens over flag overlays

[h2]Kingdom of Rizia DLC[/h2]

Content Updates
  • Added notification decision for national destabilization ending and extra narrative support for it continuing
  • Added consequences for post-nationalization RRG decision and made workers' council
Design & Balancing
  • Added penalty warnings and penalty event decisions for key negative modifiers which didn't have them to warn players and give some immersive tips
  • Moved several positive modifiers (religious approvals, high popularity, su omina support) to earlier and pushed negative modifiers to later turns
  • Su Omina negative modifier pushed to turn 7
  • Pushed negative breaking traditions modifier forward to turn 4
  • Moved revolutionaries to turn 5 to coincide with MITZ
  • Increased base romus authority by 1
  • Moved provincial obstruction to 7 and made it more difficult to get
  • Made it easier to fix drug trade
  • Made it easier to fix East trade reduction
  • Added grading to revolutionaries
  • Made it easier to fix revolutionaries
  • Added grading to now late game modifiers of heightened consumption and foreign goods reliance
  • Moved heightened consumption and foreign goods reliance to turn 8
  • Made Morella relations matter more regarding border content
  • Improved border security situation checks
  • Moved Business Influx earlier to turn 3
  • Moved Economic Instability to later turn 6
  • Fixed business influx and instability appearing at the same time. Added mutual exclusivity
  • Pushed organized crime negative modifier forward to turn 3
  • Made it slightly more difficult to get Sordland trade
  • Made it harder to get horrible living standards
  • Fixed a missing relation update state that impacted Rumburgian Sovereign Ties
  • Made it easier to get authority from intelligence services
  • Provincial taxes avoided and fully paid now have some impact on administrative balance per turn (-1 to +1)
  • Added constructed military industries integer and updated military equipment reliance calculation
  • Reduced negative damages on tourism slightly
  • Completing Sallabes grandsanctuary construction now improves Sordland and Rumburg relations
  • Completing construction of Bronaz energy storage will now give +1 energy
  • Added immersive resource difficulty selection options for a slightly easier, and slightly harder start for both stories
  • Some immigration decrees now reduce drug trade
  • Added authority modifier impacts to Iza outcome
  • Added gradualization to centralized security cost, reduced by admin, logistics, intel decrees
  • Added +1 tourism to completed Plavo restoration
  • Expansion of administrative authorities now increases max budget ceiling
  • Added positive CSP relations for political amnesty decree
  • Added public infrastructure state to economy calculation
  • Moved Sordland bond results to earlier
  • Changed diplomatic envoy impacts and banning of Malenyevist books impact
  • Improved public infrastructure decision chain situation triggers
  • Increased starting ship resource by 1
  • Reduced cost of buying ship by 1 budget
  • Updated navy focus to include 1 submarine
  • Reduced budget cost of army focus by 1 budget
  • Increased budget cost of navy focus by 1 budget
Bug Fixes
  • Fixed premature endings in Iza speech, Rusty phone call and third House of Delegates scene
  • Stopped Vina and Adarfo from appearing where they shouldn't
  • Fixed bug where Rumburg Sovereign Bond authority modifier plummeted despite good relations
  • Fixed bug where Provincial Tax Avoidance modifier triggered despite good house relations


[h2]Republic of Sordland[/h2]

Content Updates
  • Soll acknowledges player's housing assistance program at football match if implemented

[h2]Mobile Divergence[/h2]
  • Fixes to application pause related ANRs for Android


https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/
We offer our sincerest thanks for your loyal role in the ever-unfolding Suzerain journey!

Vectern sis da!

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Rizia Nominated for Best in Civics at Games for Change 2025



Dear Citizens of the Suzerainverse,

We're incredibly excited to announce that Suzerain: Kingdom of Rizia has been nominated for the Best in Civics category at this year’s Games for Change Awards!

Games for Change (G4C) is the leading nonprofit organization dedicated to harnessing games and immersive media for social impact, and we're honored to be part of this inspiring event. We're also thrilled to be among such talented fellow finalists in the category: Nuclear Negotiator by Jollywise and Two Falls (Nishu Takuatshina) by Unreliable Narrators.

“As our community has expanded worldwide, so has the impact and breadth of the games we celebrate. This year’s finalists demonstrate the power of games and immersive experiences to address both local and global challenges,” said Susanna Pollack, President of Games for Change.

The G4C Awards Ceremony will take place on June 26th at Parsons School of Design at The New School in New York City. If you'd like to watch the event, it will be streamed live on Twitch starting at 6:30 PM ET, hosted by Spawn On Me’s Kahlief Adams.

In the Kingdom of Rizia, we dive into absolute rule, its fragility, the struggles among nobility, and how monarchies resist reform or fail to do so. The game deeply explores war, lost territories, energy crises, resource claims, and the challenge of building both bilateral and broader alliances through diplomacy.

And we’re only getting started. We’re continuing to build this universe with depth, care and intention going forward.

Glovurius axa Rizia!

A’Morgna her Coren!

https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.