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Local Multiplayer?! Say what now?

Hey all!

Dante here. On the heels of our E3 interview schedule winding down, Matt and I returned to our Unity session with a renewed spark for the work that awaited us... and then that funny indie developer thing happened.

We were watching old clips of the local multiplayer mode that was in the original arcade cabinet for ExtraGalactica and we had this feeling in our gut to try and prototype it real quick. It is something that we have planned as the beginning of our multiplayer modes for some time now, but it had previously been slated for further down the line.

That prototype came together way more than we had anticipated for just a week's worth of effort. At this point, we feel it is probably best if we try to finish the first iteration of multiplayer and get it in the community's hands ASAP. So dust off your fingerless gloves and get ready for local multiplayer!

Here's a small teaser gif so you can see what we're cookin' up! (Subject to plenty of change as we move into polishing)