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January 2023 Blog Post

Hey hey!

It's Dante, back here for an update on a few things we've been working on.

[h2]Less Bugs + Better Platformer Feel = Easier Development For New Zones[/h2]
The holidays being what they are, we slowed down a bit this past December but we are back at things with the new year. We've been working hard to do an overhaul on several of our systems used in the platformer sections of the game. As we have been knocking that out, we've been squashing a lot of the bugs that have alluded us for some time now, which is a great feeling!

We are very close to having some key systems feeling exactly the way we want them to which is going to simplify a lot of our decision making process as we continue to build out the different landing zones.

[h2]Overgrowth[/h2]
This month we wanted to give you all a peek at one of our new landing zones, Overgrowth. We are still ironing out a lot of this area but we are very happy with the overall look and feel of this landing zone. The wild forest areas of Overgrowth are a far cry from the neon lights of Old City, containing remnants of some of the earlier known societies of Celestro along with it's fair share of secrets.