[05/15] Update Preview
[Maintenance Notice for 13th Week of Early Access]
Maintenance Time
PDT – 18:00~19:00, May 14, Thu
CDT – 20:00~21:00, May 14, Thu
CET – 03:00~04:00, May 15, Fri
1. Balance Patch and System Improvements
a. Regina (Epic)'s skill is adjusted.
- Current : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 350 (+35) Damage per 0.5 sec) to the targets on hit for 3 sec.
- Changed : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 400 (+40) Damage per 0.5 sec) to the targets on hit for 3 sec.
b. Corrected a bug that Lockdown (Epic) dealt more damage than the skill's description.
- Fly into the air and inflict 2200 (+220) Total Damage in a wide area.
2. System Update and Bug Fix
a. Changed some AI's nicknames
- Some AI's nicknames created automatically are replaced.
b. Fixed a bug that 7 players could be matched in a specific occasion in the matching game.
Maintenance Time
PDT – 18:00~19:00, May 14, Thu
CDT – 20:00~21:00, May 14, Thu
CET – 03:00~04:00, May 15, Fri
1. Balance Patch and System Improvements
a. Regina (Epic)'s skill is adjusted.
- Current : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 350 (+35) Damage per 0.5 sec) to the targets on hit for 3 sec.
- Changed : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 400 (+40) Damage per 0.5 sec) to the targets on hit for 3 sec.
b. Corrected a bug that Lockdown (Epic) dealt more damage than the skill's description.
- Fly into the air and inflict 2200 (+220) Total Damage in a wide area.
2. System Update and Bug Fix
a. Changed some AI's nicknames
- Some AI's nicknames created automatically are replaced.
b. Fixed a bug that 7 players could be matched in a specific occasion in the matching game.