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Prometheus Wept News

Updated Windows Demo Now Available!

Hi!

A quick note to let you know that an updated Windows demo is now available. This demo fixes the issue with crafting weapons, and adds a couple of missing textures. If I don't hear of any moderately severe bugs in the next few days, I'll work towards releasing the Mac and Linux versions of the demo.

All the best,
Daithi

Prometheus Wept Developer Chat & Gameplay

Hi there,

For the final live-stream event, I'm going to run a re-broadcast of an entire play-through of the demo content, and stay in the broadcast chat for the duration. I'd like to get your feedback on Prometheus Wept, and design choices in turn based RPGs. Of course, I'm also happy to chat frankly about any aspect of Prometheus Wept, or game development in general.



So, if you want to share your thoughts about the game design decisions every developer out there gets wrong, find out more about Prometheus Wept, or learn what it's really like to work in a tiny development studio with big ambitions, grab a beverage of choice, and join me in the Stream :)

See you there!
Daithi

Watch a developer playthrough of the Prometheus Wept Demo

Watch a broadcast of the developer playing through the demo of Prometheus Wept.

Activities include suppressing an outbreak of violent insanity among the population of a dilapidated fishing port, making friends with a sociopathic con-man masquerading as a priest (who also has a mutant ability to manipulate the thoughts of others), and encountering a sentient, old-world postal robot trying to over-throw the government of the city state of Sunny Pines.

I'll be dropping into the broadcast frequently, so if you have any questions or feedback, do let me know!

Watch the Developer Play Prometheus Wept

Watch, Daithi, the developer play through dark, turn based RPG, Prometheus Wept. I'll be dropping in and out of the stream to answer any questions you have. Enjoy!

Join the developer for a playthrough of Prometheus Wept!

Hi there,

As part of the Steam Next Festival, I'm going to run a live developer play-through of Prometheus Wept on 7th Feb from 21:00 UTC to 22:00 UTC. In addition to playing the game, I'll answer any questions you have about the game, or development.

Hope to see you there :)

All the best,
Daithi