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Cosmos News

Cosmos - Bugfixes and Optimisation

- Fixed a bug with ship skins failing to load when entering a rift
- Fixed a bug with the players ship failing to move when attempting to start a level from the main menu (Visuals only)
- Fixed a bug with player ship movement inheriting too much from FPS causing extreme speeds on computers with better graphics cards, This has been fixed in the most recent update
- Adjusted some optimisation techniques to improve loading/unloading

Coming Soon - Movement/Player Control changes, Co-Pilot Balance Changes, Boss Balance Adjustments and additional camera options in game.

- Jacwab

Cosmos Patch 2.1.3 Hotfix for Items/Artifacts

[h3]GAMEPLAY CHANGES[/h3]
- Artifacts instead of giving an random upgrade, give the player a Upgrade Point you can use to Pick between 3 Random upgrades.
- Added 18 New Artifacts
- Added "H4 Missile Array" Projectile Augment Artifact
- Added "Autocannon" Projectile Augment Artifact"
- Adjusted STAR item pickups to contain Movement speed buffs
- Adjusted Item pickups to increase Ability damage instead of Hex Missile damage + Hex missile cost
- Added Tool-tips for Weapon Augments so players know which weapon effects their projectiles
- Adjusted M3CH and Entropy Beam projectile speeds, as they were way too fast.
[h3]BUG FIXES[/h3]
- Fixed a bug with Intergalactic Merchant leaving behind the debug cost text of the artifact if it has been purchaced.
- Fixed a Bug with Abyssal cores blocking progression if the player attempts to open a core with no available cores.
- Fixed a Bug with Loadout skins relating to Blackhawk and Cyberspace
- Fixed a bug with Health Orbs not regenerating Health
- Fixed a visual bug with Health pickups showing +3HP instead of +30HP
- Fixed a scaling issue with the Catylist Cosmic Echos, Beam attack being twice as large as it suppose to be
- Fixed a bug with "Star" items incorrectly showing the health stat as 30 instead of 10

Cosmos Patch 2.1.1

GAMEPLAY CHANGES
- Updated all Boss Particales with emissive effects to make it easier to read boss attacks
- Added an extra attack to M3CH
- Added modifier UI interfaces for viewing planets inside the "new run" menu
- Added Constellation into the core game code, This means this will stay in the game indefinitely.
BUG FIXES
- Fixed a bug with the Shadow diamond infuser causing infinite Artifacts because the wrong value was being set.
- Fixed issues with buying event skins causing you to buy the wrong skin.
- Fixed Issues with the Merchant leaving their shop prices behind
- Fixed an Exploit with the Merchant allowing players to get items when dodging. players will always take damage now.
- Fixed an Issue with the critters where standing inside the portal as it closes causes and infinite loop if it opening and constant screen shakes.
HOTFIX: Trophy screen was causing issues closing, blocking progression!
- Fixed and Issue with Death Dodge Chance when Challenges have been completed.
- Fixed a bug with Cosmic Cores that allowed opening to fail if you pressed space while activating the back command

Cosmos 2.0.9 Constellations Event

Introducing Constellation Expansion! New Artifacts and Skins with Co-Pilot mastery rewards for killing bosses with specific Co-pilots! Prove yourself and Master your ship to unlock limited time only Ship skins and event currency!

Fight Infused Cosmic Echos that drop a guaranteed artifact if killed!

Winter Rifts 2020

WELCOME TO WINTER RIFTS, THE NEW COSMOS EVENT WITH LIMITED TIME ONLY CUSTOMISATION AND A NEW WINTER THEMED CO-PILOT, PON!

Whats New?
- Co-Pilot Pon
- Cosmic FROZEN TUNDRA Skin for 15,000 Shadow Diamonds
- Co-Pilot Stamps (In the Co-Pilot description Menu)
- Cosmic Cloud rifts have infested a random rift, They change every time you scan with the level scanner
- Naomi's Co-Pilot skin has been reworked with a custom moving animation

Other News...
- AN INTERGALACTIC MERCHANT HAS MADE ITS WAY INTO RIFTS, BE WARY THEY ONLY APPEAR ONCE DURING A MISSION!
- Players who log in on Christmas Day receive a Free Cosmic Skin and XP booster (for any Co-Pilot)

Bugfxies!
- Fixed and Issue with Pon taking damage when using an ability
- Fixed an Issue with the Intergalactic merchant blocking progression
- Fixed an Issue with the Abyssal map using old assets causing moderate lag