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Cosmos News

Cosmos Update 2.2.1 - Cursed Galaxy

The local star system has fallen to a deadly curse, cosmic echos are spreading curses faster than we can cleanse them... You need to find the Cursed Rift Singularity and finish the job

NEW TO COSMOS

- Added new rift difficulty in which Cosmic echos are infused with curses that transfer to you when you kill them!
- Added 8 new Artifacts in the Artifact Cashe #4
- Added 15 new Curses and 7 new Boons, These are optionally given by interacting with a shrine. Shrines spawn around the rift once it is opened and also when the Intergalactic Merchant arrives.
- Added Co-pilot level to the selection screen to show what level you have while switching between co-pilots
- Added the ability to rotate the starship when viewing in the starship hanger
- Added new quests for players who have not completed the tutorial or void realm rifts
- Collection menu has been redesigned to match the new artifacts, Boons and Curses.
- Empty Augment slots have unnecessary information removed to save screen space
- Added a compendium that will be updated with every new update, It helps new players understand mechanics, explains lore and reasoning with some unique elements for how to optimise cosmic echo killing!
BUG FIXES

- Fixed an issue with The Singularity attacking while in their idle healing state
- Fixed an Issue with the Third Times the Charm augment not showing the UI visualiser when equipped
- Fixed Issues with the Images for rifts not showing up when hovering over rifts
- Fixed multiple collision issues with boss hit collisions, player extended collisions and boss projectiles that was causing unfair disadvantages
HOTFIXES

- FIXED PROGRESSION ISSUE WITH COMPLETING ACTIVATING THE CLOSE RIFT PORTAL
- FIXED AN ISSUE THAT PREVENTED THE PLAYER FROM ACTIVATING THE GOLDEN RIFT USING THE INTERACTION KEY

Make sure to check out the Compendium in the collection menu...

Cosmos Update 2.2.0 - The Singularity

New Additions / Changes / Adjustments

- Reworked the Co-Pilot menu to match the overall theme
- Adjusted the Satellite cameras and FOV of said cameras
- Added additional developer text In the developers menu showing the cosmic echo max hp, current attack and its damage modifier along with additional index references
- Removed Cloud rifts
- Replaced Odins Star Artifact with the Backup Plan Artifact
- Updated Overcharge, Health And Ether progress bars to match the New Boss Health Progress bars
- Updated ALL Cosmic Echo attack states, Animations and Sound effects
- Sound from Cosmic echos is using spatializition audio
- Updated the Sound effects for the Cosmic Rift using spatialization audio
- Replaced ALL Co-Pilot sprites with 3D renditions using a custom 3D render in the Co-Pilot menu
- Completely reworked the final cosmic echo (now called the Singularity) the keeper of the Cosmic Rift, harnessing all new abilities!
- Opening rifts now require an interaction, this is to prevent players for accidentally triggering the rift when flying around picking up items
- Optimised the sprites/textures/Meshes to save around 150MB of HDD space

Bug Fixes

- Fixed Issues with the Images for rifts not showing up when hovering rifts
- Fixed Text wording error with the faster chambering augment
- Adjusted Augment "Faster Chambering" was 100% bonus attack speed >> 50" bonus attack speed.
- Fixed multiple collision issues with boss hit collisions, player extended collisions and boss projectiles that was causing unfair disadvantages

Cosmos Patch 2.2.0 - The Singularity

The Singularity...


New Additions / Changes / Adjustments

- Reworked the Co-Pilot menu to match the overall theme
- Adjusted the Satellite cameras and FOV of said cameras
- Added additional developer text In the developers menu showing the cosmic echo max hp, current attack and its damage modifier along with additional index references
- Removed Cloud rifts
- Replaced Odins Star Artifact with the Backup Plan Artifact
- Updated Overcharge, Health And Ether progress bars to match the New Boss Health Progress bars
- Updated ALL Cosmic Echo attack states, Animations and Sound effects
- Sound from Cosmic echos is using spatializition audio
- Updated the Sound effects for the Cosmic Rift using spatialization audio
- Replaced ALL Co-Pilot sprites with 3D renditions using a custom 3D render in the Co-Pilot menu
- Completely reworked the final cosmic echo (now called the Singularity) the keeper of the Cosmic Rift, harnessing all new abilities!
- Opening rifts now require an interaction, this is to prevent players for accidentally triggering the rift when flying around picking up items
- Optimised the sprites/textures/Meshes to save around 150MB of HDD space

Bug Fixes

- Fixed Issues with the Images for rifts not showing up when hovering rifts
- Fixed Text wording error with the faster chambering augment
- Adjusted Augment "Faster Chambering" was 100% bonus attack speed >> 50" bonus attack speed.
- Fixed multiple collision issues with boss hit collisions, player extended collisions and boss projectiles that was causing unfair disadvantages

Hotfixes

- Added Tutorialisation for new players when entering the main menu screen

Cosmos Update 2.1.9

CORE CHANGES

- Added new 3D meshes for all Ship skins and main menu satellite (Cosmo)
- Increased the overall rift size by 80% and added destroy satelites, starships and space station debris around the rift outskirts
- Changed the ugprade system for each co-pilot to grant you an Augment, These augments can be added to your starship augmentation meaning you can mix and match augments from all co-pilots to create wacky and fun builds!
- Reworked all cosmic echo ability sets to scale with health, The lower their health, the more dangerous the abilities become.

A look into the main menu screen...

SMALLER CHANGES

- Fully changed the upgrades for Co-Pilot Pon (Now called Ryan) anmd changed multiple upgrades for Co-Pilots Ava, Luna, Sunny and Jay
- Adjusted challenges [End Game, True End Game and Ultimate True End Game] to be easier to complete
- Squishy Fruit now also looks at cosmic stars aswell as items and artifacts when activated.
- Items that give Health, Damage, Critical strike chance have been lowered significantly
- Removed the item stat that decreased ability ether cost and replaced it with max ether
- Reworked the artifact Regeneration Beads, It now allways heals for 30 Health, and heals for 60 if the player is below half health
- Reworked the artifact Mark of Grace: Now reads as "Gain +25 Damage and +25 Ability Damage but lose 30 Max Health"
- Reworked the artifact Mark Of Haste (was mark of grace - names have been swapped)
- The Shadow Diamond infuser now has a chance to randomly explode when you use it, increasing with every use (this is to prevent players from infinitly gaining artifacts from it during a rift)
- Adjusted the Main menu screen, Co-Pilot screen and Collection UI screens to fit with the new information
- Added a compendium in the collection log interface for players to read up on Artifacts, Cosmic Echos, Starships and Cosmic Rifts with more informaton regarding the satellite and its lore
- Reworded multiple artifacts to use correct terminology and spelling
- After the intergalagic merchant has left players will no longer see "The Coupon" artifact in the upgrade selection screen as it provides no real use
- Cosmic Critters (Now Called Ensouled co-pilots) have new 3D models, attack and death animations)
- Added vertical and horizontal tilt when moving your starship in space (Helps with ship speed identifcation)
- Reworked multiple Ship aura, Mainmenu, explosion and projectile particales to match the 3D models and enviorment
- Attack speed upgrades no longer apear on Common, Rare or Legendary items, only on Artifacts, Cosmic Stars and Augments
- Reworked artifact "Lasermancy" to work correctly with range upgrades and augment changes
- Reworked artifact "Shell of Power" which is now "Plasma Cannon" a long range, low accuracy projectile with high damage
- Reworked the player ship death animation which now uses a custom 3D model based on your current ship skin

BUG FIXES

- Fixed Issues with the health bar text and percent scaling showing only current health and not current + bonus health crom the rift multiplier
- Fixed multiple Audio volume scaling errors
- Fixed multiple spelling errors [Thank you Popout20]
- Fixed a bug relating to opening the Patch notes and level selection screen with spacebar multiple times
- Fixed errors with the void realm trophy not showing properly
- Fixed a bug with the rating achievements not working correctly
- Fixed audio scaling issues with attacking cosmic echos and opening rifts
- Fixed a bug with Deflector sheild and Luna Reaver sheild deleting cosmic critters on contact and failing to drop items
- Fixed audio bugs with the main menu buttons, scrolling clicking and hovering.

COMING SOON...

- 3D mesh replacements for all cosmic echo and removal their 2D sprites
- Full cosmic echo ability rework using lerp and vterp rotation isntead of snap rotation
- Look forward to a new rift location called "the Wormhole" player can experiment with crafting their own cosmic echo and fighting it!

Cosmos Update 2.1.8 - Bugfxies and UI Adjustments

New Additions / Changes / Adjustments

- Adjusted Audio to allways play during multiple sound instances
- Fixed Issue with Anti-Aliassing causing visual tearing with all player/boss sprites
- Added audio ques for ship health dropping below 3HP
- Adjusted the UI for selecting Co-Pilots, Its now easier to read and scales with screens correctly.
Bug Fixes

- Fixed Issues with Main Menu animations reseting when hovering any main menu buttons
- Fixed Audio issues when selecting audio references at 0% volume
- Fixed a bug with "The Coupon" Artifact causing proression issues with the Merchant
- Fixed a bug with Merchant 3rd artifact text apeearing