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Blind Descent News

Blind Descent is an upcoming survival game about a hidden world deep beneath the surface of Mars




Here's the pitch for Blind Descent: Stranded beneath the surface of Mars, in a secretive ecosystem unknown to humanity, you and up to three friends must survive and thrive in an unfamiliar alien environment while figuring out the fate of a missing exploration team...
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Blind Descent Official Reveal and New Trailer

[p]Greetings, explorers![/p][p][/p][p]We have big news about Blind Descent, and we are finally ready to share it with you! You have all been asking lots of questions about our current plans, the state of the game, and everything else Blind Descent. 
[/p][p]First and foremost, development has never stopped. Over the past few years, we’ve made enormous progress, part of which we’ve highlighted in our Dev Diaries. Everyone who participated in our playtest two years ago will see just how much Blind Descent has changed and evolved in this period: new mechanics, biomes, graphical updates, and so much more. [/p][p][/p][p][/p][p][/p][p]So, what else have we been up to? Well, our team has been searching for a reliable partner to help us make Blind Descent a better game. Today, we are participating in the Future Games Show, and we are extremely excited to reveal that Blind Descent has partnered with META Publishing! What does this mean for the game and for you, our players?[/p][p][/p][p]Our partnership with META will allow us to fully focus on development, as they are helping us with all things marketing. We’ve also secured additional funding, which will go toward making Blind Descent a bigger, better, and much more polished experience than originally planned. While we can’t announce anything yet, in the future, all Explorers will have the chance to see what we mean with their own eyes! [/p][p][/p][p]Now, you all must be wondering the same thing: when will Blind Descent be released? Soon! We can’t give a date right now, but the wait won’t be long. You’ll be the first to know once we’ve settled on the big date. [/p][p][/p][p]Watch our new trailer and tell us what you think in the comments! We’ll be happy to answer any questions you may have. 

[/p][previewyoutube][/previewyoutube][p]
[/p][p][/p][p]Wishlist Blind Descent, join our Discord and don’t miss any of our exciting announcements (and there are plenty of cool things coming soon)![/p][p]
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Blind Descent Explorer's Logs #1

[h2]Log #1[/h2]

Location: Hyperion Excavation Site, Mars

I was awakened by the Captain for an urgent maintenance mission today. "The robots went crazy," he said, referring to the newly opened mine site. I jumped onto the lift with the team, but for some unknown reason, it failed and collapsed.

I don’t know if the cables snapped or if there was a system failure. I blacked out during the crash. Woke up buried in debris, pinned under a collapsed support shaft. Somehow, I survived. Just a few cuts and bruises. Could’ve been worse.

Most importantly—my AI scanner withstood the impact and is still operational.

Now I'm trapped deep underground. There's no contact with the surface or my team. I'll attempt to navigate the area and find a way out—or at least establish a signal. Until then, I'll record everything. If I make it out, maybe these logs will help the science teams. If I don't… well, perhaps someone will find them someday.



[h2]Log #2[/h2]

It’s hard to believe, but under the Martian surface… there’s life. Not just microbial leftovers or fungi scraping by in a crack—no, it thrives here. Whole ecosystems pulse with color and movement.

Some things look almost familiar, like Earth ferns growing in damp spots. But others—others are nothing like anything I’ve ever seen. One gigantic bud opened as I got close, revealing… an eye. Just an eye, unblinking and watching. I thought that thing—plant? animal?—was going to eat me.

But it didn’t. It just watched my every move.

I am safe for now. Hope no other creature decides to have me for lunch.



[h2]Log #3[/h2]

I don't know how long it'll take for the others to find me, or for the base to send help. My AI watch tells me to be prepared for anything, and my stomach is already cramping from hunger.

At least I’ve still got my scanner—it’s the only reason I’m not dead yet. Helps flag anything too toxic to eat.

Came across some unknown purple fruit earlier. Desperation got the better of me—I took a bite. Bad call. My entire body turned inside out. Felt like poison.

Luckily, my next find was more edible: a weird fruit that looks like a tomato but tastes like grapefruit. Not exactly a meal, but enough to calm the gnawing hunger for now.

Time to keep moving.



Want to see what happens next in the depths of Mars? Leave a like or comment if you’re enjoying the logs! Join our Discord to chat with the team and wishlist Blind Descent on Steam to follow the journey deeper underground.

Dev Diary: Plans for 2025

Hello, Explorers!

As we step into 2025, we’re thrilled to share the exciting developments we have planned for Blind Descent! Last year was monumental, laying the groundwork for a rich and immersive experience. Let’s quickly recap the highlights of 2024 before diving into what’s ahead.

[h2]2024 Recap
[/h2]
Last year, we introduced numerous in-game items, tools, and weapons, such as the backpack, obsidian weapons, and sweep net, enriching your survival and exploration experience. A radial menu and convenient map were added for seamless navigation while the initial iterations of game quests began to take shape.

Our development team brought Martian creatures to life and built the mutation system and unique combat abilities, allowing you to adapt to Mars’ harsh conditions. The early stages of the boating system also debuted, setting the stage for water exploration on this alien planet.



But that’s only the beginning. This year, we’re ready to take Blind Descent to the next level.

[h2]What’s Coming in 2025?
[/h2]

[h3]A New Artistic Vision
[/h3]
This year, we’re refining the game’s visual identity. Our new key art is being prepared by a talented artist who worked on Scavengers Reign. While the art style will echo the charm of the animated series, it’s evolving into something uniquely recognizable for Blind Descent. As the art takes shape, we’ll share work-in-progress images and concepts so you can see the beauty of Mars come alive.


[h3]
Interactive Community Experiences[/h3]

In 2025, we’ll host more interactive posts and activities to immerse you in the atmosphere of Mars. Expect deep dives into the game’s lore, the unique challenges of survival, and sneak peeks at the new creatures and systems that await you. Our goal is to immerse you in the atmosphere of Blind Descent even before you step foot in its world.

[h3]Major News: We found a Publisher
[/h3]

We’re thrilled to announce that we’ve partnered with a publisher! This partnership has accelerated development and expanded our team, allowing us to bring the extraordinary world of Blind Descent to life faster than ever and with even greater quality. We're keeping all the details under wraps for now. Stay tuned—there's a major announcement coming this year.

[h3]Important Milestones
[/h3]

  • Alpha Testing: We’re happy to announce that alpha testing will begin this year, giving you the chance to explore Mars and shape the game with your feedback.
  • Demo Release: Closer to the end of the year, we’ll launch a playable demo on Steam, providing a first-hand look at the unique features of Blind Descent.



2025 is shaping up to be a significant year for Blind Descent. From alpha testing to the Steam demo, we can’t wait to have you along for the ride. Keep an eye on our channels for the latest updates, exclusive content, and community events. Together, we’ll make the journey to Mars unforgettable.

Thank you for your support and enthusiasm. Let’s make 2025 an extraordinary year!

Warm regards,
The Blind Descent Team

Monthly Update: December

This month, we've been working hard to improve the player's experience in Blind Descent. Let’s dive into the updates we’ve made to enhance gameplay and bring exciting new features to the Martian depths.

[h2]Enhanced Gameplay Mechanics
[/h2]This month, we focused on polishing the core mechanics to deliver a more enjoyable and seamless experience. Significant upgrades include the Map System, Adaptation System, Building System, and Scanner System.

We’ve introduced a radial menu for selecting building blueprints, allowing you to choose and place structures directly without fumbling with a hotbar. This intuitive system simplifies building, so you can focus on exploring and surviving.



[h2]New Gear and Tools
[/h2]
[h3]Obsidian Weapons
[/h3]Crafted from volcanic glass, these weapons are perfect for fending off Martian threats.



[h3]Primitive Backpack
[/h3]Expand your carrying capacity with the Primitive Backpack, designed to make resource gathering and exploration more efficient.



[h3]Purple Stone and Gears
[/h3]Mined in the crystal-filled Martian caves, purple stones are a valuable resource for crafting powerful bludgeoning weapons like mallets and hammers. But beware—descending into these caves is no easy task, as every corner is lined with sharp, dangerous rocks.





[h3]Sweep Net
[/h3]Catch fireflies and large bugs with this handy tool, which is perfect for resource collection.



These updates are just the beginning! Keep an eye out for more news as we continue to shape the world of Blind Descent!

As always, thank you for your support!