1. Potion Craft: Alchemist Simulator
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  3. Potion Craft Patch 0.4.3 is live

Potion Craft Patch 0.4.3 is live

Hello, Alchemists! We have just rolled out a small update to address a few quality of life changes as well as some high-priority bugs. Thank you to everyone who flagged issues to our team.



[h2]Patch notes:[/h2]
  • Added a confirmation when you press "New game" in Pause Menu.
  • Window mode settings (Borderless or Windowed). Window is resizable and can be moved to other displays if needed.
  • Changing display for Fullscreen (Borderless) is now possible (to move the game to another display set screen to Windowed mode, then move application to another screen and return Window Mode settings to Borderless).
  • Limit FPS Settings (30, 45, 60, 90, 120, 144, 240). We don't recommend making FPS less than your display supports.
  • Animated hint on the lever when the Alchemy Machine is filled.
  • Additional hint on Legendary Recipes for lever.
  • Changed loading screen (so it looks less frozen).
  • Language is now detected correctly on the first game launch.

[h2]Developer comments:[/h2]

[h3]Start new game confirmation[/h3]
Some players reported that they lost their progress by accidentally pressing the "New game" button while being in the Pause Menu. We added confirmation, so it doesn't happen by accident.

[h3]Screen settings[/h3]
A lot of players asked us to add Windowed Mode and FPS limit settings, and so we did! Now you can play in a window of any size, save some precious unused Frames Per Second and even play in borderless fullscreen on other monitors!

[h3]Alchemy Machine[/h3]
We noticed that some players had problems with turning on the Alchemy Machine. We've added small hints that will help players find the lever and tell them what to do with it.

[h3]Loading screen[/h3]
Our current loading screen is not perfect, since it may seem "frozen" to some players. We wanted to implement a loading progress bar, but encountered some critical technical issues, so we couldn't make loading animation yet. Though we still wanted to make it more clear that the game is loading and not frozen, so we changed splash screen a little bit.

[h3]Once again thank you to everyone who got in touch![/h3]