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SFXEngine Released!

Our premiere sound effects software, SFXEngine, is now released.

SFXEngine is the fastest and most flexible way to create and manage new sounds. All of the Cornutopia Games, and countless others over the last 15 years, have used SFXEngine to create their sound effects. Now for the first time, this software is available to anyone, from game developers, to film makers, to musicians.

https://store.steampowered.com/app/2438590/SFXEngine/

SFXEngine uses a row of sound processors that are applied simply one to another in a chain. This is how many software synthesizers work but SFXEngine is different in that it removes complex signal chains, and is optimised for single pitches rather than music. Any parameter of every engines, from filter frequencies, to saw-wave pitches, to sample volumes can be modulated by attaching a waveform to it. These modulator waves are wav files themselves, allowing lots of editing potential.

The program has a free-to-try demo with full editing capabilities, and as part of this release, some classic sound effects from Cornutopia Games will be made public on https://marksheeky.itch.io shortly so people can play around with those sounds.

Happy playing,

Mark