Patch notes: 14th of November
Today we're releasing a big hotfix patch addressing some critical issues:
- Further reduced stutter when loading chunks
- Potential fix for some game crashes
- Bus + spectating camera FOV + sensitivity + Inverse Y controls
- Knife has increased cooldown
- Hollow point rounds no longer stagger enemies
- Many floating + clipping fixes
- Fixed carnival blueprint spawning
- Fixed unobtainable strujko token
- Enemy loss of interest tweaks
- M143 mission tweaks
- Fixed control mapping of B button
- Fixed safe interacting before obtaining arm
- Temporarily removed change firemode, as it was causing hard crashes
- Made the game not kick client players with certain malformed packet circumstances
- Bus repair for clients[/p]
