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Smerch Battle Arena News

About the Smerch Battle Arena game

Smerch Battle Arena is an exciting multiplayer online Action-Slasher game created by one enthusiast. Developed by SmerchInc. It offers a unique experience, combining fast-paced battles, deep tactical possibilities and impressive graphics, immersing the player in the atmosphere of the epochal period of Ancient Rome. Each duel requires instant decisions, ingenuity and mastery of weapons, providing vivid emotions and unforgettable gameplay experiences.

Key features of the project:
- Dynamic battles on unique maps with various landscapes and conditions.
- A wide range of weapons.
- A system of ranks and achievements that allows players to progress and earn rewards.
- Regular content updates that include new maps, game modes, and events.
- High-quality graphics powered by the Unreal Engine 5.
- Multiplayer mode allows you to play with friends in joint battles or challenge other players in fierce gladiator duels.

Target audience:
The game is intended for fans of the Action-Slasher genre and historical themes, who are interested in the ancient world and the historical setting of Ancient Rome. The game is suitable for an audience over the age of 16 due to the presence of brutal violence and blood.

▌ Links to the game
Smerch Battle Arena on Steam

SBA Alpha 0.0.2.7

[p]1. Fixed a bug where you could only enter Ludus after restarting the game. [/p][p]2. Fixed walking sounds in new locations where they were missing. [/p][p]3. A book of events with text quests is now available on the second floor of Ludus.[/p]

SBA Alpha 0.0.2.6

[p]1. A new location, Ludus, has been added. [/p][p]2. The competition selection system has been changed. [/p][p]3. The archer's projectiles have been modified. [/p][p]4. Sound effects have been updated. [/p][p]5. The functionality of interface elements has been improved.[/p]

SBA Alpha 0.0.2.5

[p]The game has been updated to Alpha 0.0.2.5 version[/p][p][/p][p]1. Redesigned the archer character.[/p][p]2. Redesigned levels.[/p][p]3. Added altars to increase the character's characteristics.[/p][p]4. Finalization of interface elements in ludus.[/p][p]5. Added new achievements.[/p][p]6. Work has been done with lighting.[/p][p]7. Fixed flaws in the interface elements on the new gladiator revival.[/p][p]8. Fixed flaws in the incorrect display of decals on some objects.[/p][p]9. The reward for passing Nero's first trial has been increased.[/p][p]10. A lot of small fixes.[/p][p]11. Localization of interface elements.[/p]