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James McCaffrey, the voice of Max Payne and Alan Wake 2’s Alex Casey, has died


Video game actor James McCaffrey, whose roles included the iconic voice of Max Payne and Alex Casey in this year’s Alan Wake 2, has passed away.


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Alan Wake dev, Remedy, offers status updates on major sequel and anticipated remakes


Alan Wake 2 is finally out, but in a recent financial review, developer Remedy Entertainment has offered some updates on what's next.


After a long thirteen years, the follow-up to Remedy's 2010 thriller Alan Wake is finally out, but the developer has a lot more in store. For one, there's the Control sequel and multiplayer spin-off announced in 2021, and last year it was revealed that Remedy are working on remakes of Max Payne 1 & 2. Now, in a recent financial review, Remedy has given us some brief updates on its upcoming projects.


According to the report, "Control 2 continues in the proof-of-concept stage. The plans for this sequel are ambitious, and we have seen good progress both in the designs and in the game build. We will continue at this stage for the next few quarters." It sounds like the multiplayer game, currently titled Condor, is a bit further along, as the report notes it "has progressed from the proof-of-concept to the production readiness stage. We have acquired valuable insights into developing service-based games and are now in a better position to create a game players can engage with for years."

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Remedy discuss Control 2 and the Max Payne remakes, while Sam Lake teases "huge budget dark gothic fantasy"


Fresh from the release of Alan Wake 2 - and apparently with a view to driving me nuts, because I haven't had a chance to play Alan Wake 2 yet - Remedy have shared some titbits about future projects. These include the modestly-known about Control 2, a sequel to the paranormal Brutalist telekinet 'em up that is seeing "good progress", and the forthcoming remakes of Max Payne 1 and 2, on which Remedy are collaborating with GTA and Max Payne 3 developer Rockstar.


Further afield, there's the mysterious Condor project, a co-op multiplayer Control spin-off (pictured above) that builds on Remedy's experience crafting the single-player component for wayward service-based shooter CrossfireX. And at the very edge of sight, there's the faint outline of something called Codename Vanguard, about which naff-all is known. Could it be that "crazy, huge budget, dark gothic fantasy" Remedy's creative director Sam Lake would like one day to make?


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