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  3. Contract Rewards, New Level Cap and Wipe

Contract Rewards, New Level Cap and Wipe

Hello Torchlight Community!

We have heard concerns about Torchlight 3’s end game, and we are making some changes. While we have made some adjustments to improve it, we know that we still have work to do. These first changes aim at making some of our existing systems do a better job in the late game. We still have some more adjustments like these to make, but we also are looking at potential bigger changes - no promises yet.

First, the contract system exists to reward extended play and we’ve made those rewards better. For players who are more focused on power and achievement, contract rewards now include: item bundles, ember cores, respectacles, more map packs, enchanting recipes, essence, and gold. We hope that this presents some clear rewards for continuing to play - ones that have more impact than improving your fort.

Second, we are reducing the end level grind. The level cap will be lowered from 100 to 60. With the story content ending at around level 50, this leaves a shorter mapworks grind to max level. The hunt for the perfect top end gear can start earlier. It also provides more space if/when any additional future end-game content is added. Here are more details:
  • Change the hard cap for things like bonus level on items spawned, mapworks level progression, etc.
  • Adjust the curve of how much XP is required for each level-up.
  • Cap item levels at 60 instead of 100.
  • Update the achievement to reach level cap down from 100 to 60.
  • Redistribute skill points: 80 skill points max per character, 10 points can be invested per skill.
  • Give Skill Tier Bonuses at levels 3/6/10 instead of 4/8/12

Now, we can’t just lower the level cap and a bundle of other updates without it breaking some things - particularly existing characters. Plus, we want to see how the changes feel in a sanitized environment. So next week, when this update is live, all of your character data will be wiped and the world will start fresh to coincide with the start of the Closed Beta. While wipes are normal in Alpha and Beta stages, we know that they can be tough; the Closed Beta Test NPCs are still there to help push characters up through the levels and we encourage players to utilize them to play late-game content whenever they want to.



(You can find NPCs in each town, for example on the West Docks of Trevail Point that will boost your character level and give you a base set of items. Please note that you may want to complete your Relic quest before boosting your character, as your Relic will be chosen for you if you don’t.)

Look at this wipe as an opportunity to try out some new builds, reconsider that fort layout and try a class that you’ve neglected. Thanks for rolling with this change - it’s part of your contribution towards making this a better game.

- Tyler & Shawn