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Mainline Patch - March 26, 2020

To work closely with the Alpha testers, we continue to do weekly updates. While it means that some bugs might make it past our QA team, it does help us get more immediate feedback from our changes.

A "mainline" patch brings all of the past week's development work into the Alpha test. Players will need to exit the game in order to download the new version.

Bug reports in the Steam Discussion, via Feedback button in-game, and through Discord are incredibly helpful, thank you! Players will notice many of their reports listed as fixed in today's Patch Notes.

This week's patch is loaded with a variety of fixes and updates. Most noticeable on the list below is the completion of several Forged and Sharpshooter skills and milestones, 15 new Legendary items, more available language options, and updates to Relics and Pets.

We've adjusted some quests and also added some guidance in finding the Luck Sprout within your inventory, as that has been confusing for many new players.

Oh... and Champions now spawn at higher rates when playing with a higher number of players or at a higher level of difficulty. Because that's just more fun, innit?

We've got a lot of additional updates coming in the next couple weeks, so as always, thank you for all the feedback, bug reports, and testing!

See you in-game!
- Echtra Bean


PATCH NOTES

[h2]GENERAL[/h2]
  • Added "Credits" button to option menus. (Currently disabled.)
  • New Languages (backend prepped, not yet live): Portuguese, Spanish, Russian, Simplified Chinese, Traditional Chinese
  • Loading into the character select screen should be faster and not pause anymore.
  • Changing armor shouldn't cause the framerate to hitch.
  • Updates to resolve some level load stalling.

[h2]ITEMS & GEAR[/h2]
  • 15 more Legendary items have been completed.
  • Limited critical hit chance secondary affixes to 1 per item. Doubled the critical hit chance value ranges for the 2H weapon primary affix.

[h2]ENVIRONMENT[/h2]
  • Replaced the waypoint at the beginning of Grove of Sorrows so that the waypoint only appears when in the normal Strongtusk dungeon, but not in the mapworks.
  • Fixed minimap bug and removed nav mash in inaccessible area.
  • Moved the large boulders blocking the view of the Warp in Bugswat Burrow. Fixed warp VFX.
  • Added collision to the Netherim Pylon quest gadgets that appear in the Guarded Path, so you can't walk inside of them.
  • VFX Fix: Echo Cliffs background clouds
  • VFX Fix: Level Warp
  • Decreased scale of Zephoras' cocoon to better match his body size.
  • Nav Mesh/Collision Fixes/Updates:
    • Invisible collision in Field of Filth
    • Invisible collision in The Kennel
    • Multiple rocks in Den of Upheaval
    • Multiple rocks in Edgewood Bluff
    • Multiple rocks in Field of Unrest
    • Multiple rocks in The Chasm
    • Multiple rocks in Trevail Passage
    • Out of Bounds Area in Bolt Town
    • Out of Bounds Area in Den of Upheaval
    • Out of Bounds Area in Fields of Unrest
    • Out of Bounds Area in The Chasm
    • Rocks in The Power Line
    • The Brall's Boss arena.
    • Z-fighting on some stairs in Mapworks
    • Z-fighting on some stairs in The Wastelands

[h2]CLASSES & SKILLS[/h2]
  • Sharpshooter:
    • Milestone bonuses added to Tight Grouping, Scattershot skills, Targeted Strikes, Heartseeker, & Reload.
    • Explosive Arrow also updated, however, the Tier 3 milestone bonus is not currently functional.
  • Forged:
    • Servo-Driven Uppercut deals damage before tier 12 again!
    • Attempt at fixing an issue where Rapid Fire stops dealing damage after a few hits.
    • Forged Milestones now fully added.

[h2]MONSTERS[/h2]
  • Fixed an issue where monsters would get stuck on the edges of navigable terrain. This could result in bosses becoming unkillable if it happened while they were leashing.
  • Fixed the goblin bombers using the wrong animation to spawn from the goblin bush (was drop, is now burst).
  • Sadista music and snapshot implemented.
  • Added random names for Thornstriders.
  • Increased the chance that Champions spawn with a higher number of players or at a higher difficulty.

[h2]PETS[/h2]
  • Legendary Pet Affixes have been added to the game!
  • Pet Collars and Pet Tags now have a suite of secondary affixes they can roll. Including: Attack Speed, Block, Crit Chance, Crit Damage, HP, HP Regen, Move Speed, Active Skill Cooldown, Apply Burn, Apply Bleed, Apply Chill, Apply Poison"

[h2]QUESTS[/h2]
  • Area Map now shows correct quest marker information.
  • Fixed a case where it was possible to get stuck without the task to "Find Wolfram" in the "Untangled Web" quest, which prevented the warp to the boss arena from unlocking, thus blocking quest progression.
  • Fixed missing quest reward upon rescuing Zephoras.
  • Fixed missing quest rewards from dropping upon completing tasks in the "The Artifact" quest.
  • Fixed missing quest rewards from dropping upon completing the "Expansion Pack" quest.
  • Fixed quest rewards for the "To the Rescue" quest. Added another quest reward item option so that there are 3 to choose from.
  • Added experience to guide the player through their inventory in order to acquire the Luck Sprout consumable.

[h2]RELICS[/h2]
  • Added new Blood Drinker art in the inventory Relic tab.
  • Ember Cores are a resource now, stored in the player's resource inventory.
  • Made the Ember Core currency save per account instead of per character.
  • Temporarily set the Ember Core as something you can destroy, because some players still have some in their inventories.

[h2]UI/UX[/h2]
  • Added an apostrophe to McTyre's Cove.
  • Character customize gamepad fixes:
    • Couldn't scroll customize character UI.
    • The hardcore box is now part of the up/down navigation.
    • Gender defaults to the incorrect button.
    • No selection highlight for non-default genders.
  • Fixed an issue where the stats panel could not be scrolled in the inventory with the gamepad.
  • Increased size of fame quest reward icons.
  • Missing icon for Skill stations in customize mode now added.
  • Removed the placeholder text that appeared on the Ember Weapon notification.
  • Renamed "Firebelly's Stronghold" to "Firebelly Stronghold".
  • Revised text on affixes for Forged resource regen to read "Heat" instead of "Steam".
  • Set the "Equipping Gear" mini help screen to display the correct hotkey for both gamepad and mouse + keyboard.
  • Updated Skill backgrounds to fit the new horizontal format better.
  • Welcome message should now fit better. It was being cropped off the screen at the bottom.
  • Added "i" button to access the skills info in the skills panel.
  • Hiding area icon over the minimap removed.
  • Options menus layout update.
  • Revised the text of the step to click on tombstones to be more flavorful and specific than "Inspect Gravestones".
  • Polish Updates:
    • Currency text style to fit better in the currency space.
    • Larger resolution relic point icon.
    • Alignment and tweaks.
    • Size tweaks of the crafting relic info panel.