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Lone Land News

Olé - Development Update

Hello players!

We are at an early stage of project development, implementing the players on the field and their interactions.



We still have a lot of work to do, but we want to show a little piece of the game in action.





We are already testing player interactions such as dribbling, passing and kick to goal.



We hope you enjoy!

Update 1.3 - camera FOV settings

Hello wizards!


In this update you can play with different camera FOV.
The pause menu contains a new option to change Camera FOV.

Have fun and have a magical day!

Update 1.2

Hello wizards!


What you will find in this update:

  • More performance improvements;
  • Save progress system.


How the save progress system works?

  • After collecting a crystal the game saves automatically;
  • When you reopen Lone Land, the game starts with the number of crystals collected last time and the corresponding buildings appear;
  • The pause menu has a new option to restart the progress.


Have a magical day!

Update 1.1

Hello wizards!


The first update of Lone Land brings improvements based on feedbacks.

What you will find in this update:

  • Crystal counter in the pause menu (showing how many were taken and how many are available at the moment);
  • Performance improvements;
  • Adjust the location of some crystals, in order to make the achievement of 100 crystals more accessible and fair;
  • A warning when you try to exit the game that progress will be lost (the progress saving system is planned for the next update);


More updates are coming, wait for more news.

Have a magical day!

Lone Land released on steam today!

Hello Wizards! Lone Land released on steam today! Buy here:

https://store.steampowered.com/app/1216590/Lone_Land/