pre alpha 1.1.0 Update!!
Want an alpha key? Free distribution on Discord! !
https://discord.gg/tQDkMtU
Bug fix
Fixed rock hit detection.
Fixed a bug where the number of players and the number of votes were visible on the loadout selection screen.
Fixed a bug where you could select a loadout that could not be selected in the loadout selection.
Fixed a bug where kills were not displayed. However, invincible transparent cheat bugs may have recurred.
Additional changes
Reduced the volume of BGM in the default state.
Added hit detection for trees.
Eliminating trees and rocks sinking into the house.
I tried to fix the bug that started while selecting the loadout, but it took a while d (ry time was going to take a long time, so I forcibly kicked it.
Made the damage area "good feeling".
The number of players has been changed.
Map2 and Map3 have been deleted.
Some mode names have been changed.
In order to prevent population divergence, the available regions have been changed only for Japan, the United States and Melbourne.
The park relationship has changed significantly.
Changed text for crouching speed park.
Weakened the squatting speed park magnification.
I borrowed the points consumed by the squatting speed park.
The running speed park magnification has been increased.
I borrowed the points consumed by the running speed park.
I waited for the points to be consumed in the jumping power increase park.
Increased reload speed perk multiplier.
Wait for the point of consumption of the reload speed increase park.
Increased the maximum health park magnification.
I borrowed the points consumed by the maximum health park.
Roughly apde summary for busy people
Fixed a bug where kills were not displayed.
Various parks have been strengthened.
Increased the cost of various parks.
Map2 and Map3 have been deleted.
https://discord.gg/tQDkMtU
Bug fix
Fixed rock hit detection.
Fixed a bug where the number of players and the number of votes were visible on the loadout selection screen.
Fixed a bug where you could select a loadout that could not be selected in the loadout selection.
Fixed a bug where kills were not displayed. However, invincible transparent cheat bugs may have recurred.
Additional changes
Reduced the volume of BGM in the default state.
Added hit detection for trees.
Eliminating trees and rocks sinking into the house.
I tried to fix the bug that started while selecting the loadout, but it took a while d (ry time was going to take a long time, so I forcibly kicked it.
Made the damage area "good feeling".
The number of players has been changed.
Map2 and Map3 have been deleted.
Some mode names have been changed.
In order to prevent population divergence, the available regions have been changed only for Japan, the United States and Melbourne.
The park relationship has changed significantly.
Changed text for crouching speed park.
Weakened the squatting speed park magnification.
I borrowed the points consumed by the squatting speed park.
The running speed park magnification has been increased.
I borrowed the points consumed by the running speed park.
I waited for the points to be consumed in the jumping power increase park.
Increased reload speed perk multiplier.
Wait for the point of consumption of the reload speed increase park.
Increased the maximum health park magnification.
I borrowed the points consumed by the maximum health park.
Roughly apde summary for busy people
Fixed a bug where kills were not displayed.
Various parks have been strengthened.
Increased the cost of various parks.
Map2 and Map3 have been deleted.