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Update notes - 6/19/2020

[h2]Gunfire Reborn 6.19 Update Announcement[/h2]

Hi everyone!
In this update, we have added a team text chat function, and supported Spanish text localization. In response to some players' feedback on “jumping level”, we have also optimized the gameplay in this update. “Jumping level” will be updated with more interesting gameplay in subsequent versions, please give us a little more time.

In response to some players' feedback on difficulty of team mode, game balance and other issues, we are already developing and debugging, and will update them in subsequent versions.

In addition, the optimization of the text localization in German, Russian, Japanese, and Portuguese has come to the end, and these languages are expected to be updated in the next week. Development for more language versions has also been put on the agenda, so stay tuned!

Thanks for everyone’s support and love!



[h3]Here are the details of this update:[/h3]

[h3]Interface UI:[/h3]
  • Change the UI of player’s name in team matching interface
  • Optimize the display of monster logbook: locked monsters will be displayed with lock
  • Optimize the match between UI and model in team matching interface
  • Optimize the description of weapons in weapon interface
  • Add the notice when your teammates exit/disconnect during the battle
  • Optimize the feedback when you kill the BOSS
  • Optimize the judgement when the shot hits the crevice to open the vault
  • Optimize the feedback when the revival is interrupted
  • Optimize the condition that when players are down, pressing some buttons may trigger the revival cost with Soul Essence
  • Optimize the warning notice when teammates are down and out of your sight
  • Optimize the hero icon of Crown Prince
  • Optimize the notice when players are hit by the trap
  • Add the setting “Item Interface UI zoom”
    Players can go to Setting->Game Settings and change the scaling of Item Interface UI at “Item Interface UI zoom”
  • Optimize the confirmation notice when players delete the archive


[h3]Special Effect/Model:[/h3]
  • Fix the issue that Scalpel doesn’t have special effect
  • Fix the issue that there is an error of Bone Dragon’s special effect in third person view
  • Optimize the special effect when Flame Bomber explodes
  • Fix the issue that Cavalry’s projectile special effect can go through the wall
  • Fix the issue that there is an error of display of portal’s special effect in Longling Tomb’s vault


[h3]Sound Effect:[/h3]
  • Fix the issue that there is a loss of sound effect of torch in some scenes
  • Balance the sound effect and voice of Catfish Warrior, Corrupt Monk and Kappa to
  • make the sound clearer
  • Add the sound effect when the vault is opened
  • Optimize the sound effect when Yoruhime-Maru changes the phase
  • Optimize the sound effect notice in Mountain Road
  • Add the sound effect of the shooting from Longbowman, Bandit Hermit and Bandit Tactician
  • Fix the issue that though players exit to the main interface, they can still hear the sound of the attack from Desert Worm
  • Fix the issue that there is the sound of cracked stone when Grenadier is killed


[h3]System Function:[/h3]
  • Add Team Text Chat
  • Add the notice of P2P network condition
  • Add the notice if the host exits the game


[h3]Localization:[/h3]
  • Add Spanish text localization
    Players can go to Setting->Game Settings and switch to Spanish under “Select Language”
  • Fix the issue that there is an error of the level information next to the mini map


[h3]Level:[/h3]
  • Based on the feedback from players about “jumping level”, we have made following adjustments:
    Optimize the experience in “jumping level”, cancel the time challenge
    Add a second route with higher difficulty and time challenge
  • Adjust the rule of Occult Scroll drop
  • Adjust the drop probability of Bun in elite difficulty/team mode


[h3]Monster/AI:[/h3]
  • Optimize the hitbox of the head of Bandit Retainer and Bandit Tactician


[h3]Bug Fixes:[/h3]
  • Fix the issue that players may be stuck in some locations of some stages
  • Fix the issue that when players open the game exit window and the game starts, they can’t close the game exit window
  • Fix the issue that confirmation windows of some settings can’t be closed
  • Fix the issue that when players’ connection to the host is overtime, they are not automatically leaving the room
  • Fix the issue that in Dinghai Bay-Final Stage, players are killed after picking up the shell, the shell will be disappeared
  • Fix the issue that Occult Scroll Bullet Bank doesn’t take effect
  • Fix the issue that the entrance may be disappeared once players fail to pass the time challenge in the vault
  • Fix the issue that Lu Wu may be stuck when players stand in certain locations
  • Fix the issue that there is an error of the attack numbers from Ichthyosaurus Offspring
  • Fix the issue that there is an error of the animation when some monsters appear
  • Fix the issue that Yoruhime-Maru may appear in the wrong place
  • Fix the issue that when players carry Occult Scroll Bloody Ammo, they can’t fire weapons that need to be charged
  • Fix the issue that when dual-wielding, Lightning Blast will keep casting weapon skill
  • Fix the issue that players may unlock the prize even though Yoruhime-Maru isn’t killed yet


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Update notes - 6/15/2020

[h2]Gunfire Reborn 6.15 Emergent Bug Fix Announcement[/h2]

Hi everyone!
In this update, we have fixed a bug that currently there is no vault in Duo Fjord. Sorry for any inconvenience.
Team text chat and the optimization of “jumping level” will be included in an update patch later this week. We are also aware that you guys want to have new weapons, new heroes and other new content. We are developing these new content, and we need more time to polish them. Stay tuned.



[h3]Here are the details of this update:[/h3]

[h3]Bug Fixes[/h3]
  • Fix the issue that there isn’t any vault in Duo Fjord

Update notes - 6/12/2020

[h2]Gunfire Reborn 6.12 Update Announcement[/h2]

Hi everyone!
In this update, we will support 21:9 aspect ratio and its corresponding resolution. We also add a new team revival mechanism. In team mode, players can use coppers to revive dead teammates at peddler.

About the issue of the online matching,we perform an optimization in this update, and some player will have better online matching experience. About the difficulty of “jumping level”, we will make some adjustment. We also almost finish the development of team text chat. Both of them should be included in the update next week.

Besides, we are also working on text localization including Spanish, German, Russian, Japanese, French and even more languages. Stay tuned.

Thanks to player @Draven for providing helpful suggestions to our English text localization. Also thanks to @Smakx and other players for providing lots of suggestions and help to our Discord and Reddit community.


Thanks for everyone’s support and love!



[h3]Here are the details of this update:[/h3]

[h3]Interface UI:[/h3]
  • Delete “Immune” notice
  • Optimize the display of ping in team mode
  • Add an option “Sound In Background”
    Player can go to Setting->Audio->Sound In Background to enable or disable playing game sound in the background
  • Add a 144hz option in Maximum Framerate
  • Add a 21:9 Aspect Ratio option
  • Optimize the UI and model in preparation interface


[h3]Special Effect/Model:[/h3]
  • Optimize the texture mapping of Yoruhime-Maru
  • Optimize the zoom mode
  • Add the broken effect of main cannon when Yoruhime-Maru is killed
  • Fix the issue that the camera shakes while dual-wielding
  • Optimize the performance when player with immunity is knocked back
  • Optimize the special effect of Octopus
  • Optimize the special effect of the portal in Longling-Tomb
  • Optimize the special effect of the vault’s portal in Longling Tomb, Anxi Desert and Duo Fjord


[h3]Sound Effect:[/h3]
  • Add sound notice for online matching
  • Add sound notice when your teammates join or leave the team
  • Optimize the sound effect of Elite Coyote’s skill
  • Optimize the sound when the Vault is opened


[h3]System Function:[/h3]
  • Add a new team revival mechanism
  • Optimize the online matching experience


[h3]Text Localization:[/h3]
  • Optimize the description of English Text


[h3]Level:[/h3]
  • Fix the issue that players may be stuck in some places in game


[h3]Monster/AI:[/h3]
  • When Ichthyosaurus Offspring hinds under the ground, it will clear the mark of Dragonchaser and Rainbow


[h3]Bug Fixes:[/h3]
  • Fix the issue that Lu Wu sometimes will stand still
  • Fix the issue that Lu Wu sometimes will run on the spot
  • Fix the issue that Bandit Tactician’s aiming line will shake down when it is shooting
  • Fix the issue that when starting the game, host exiting the game may cause other players stuck there
  • Fix the issue that AoBai’s Ascension “Twin Gunner” level 2 increasing ammo consumption doesn’t take effect
  • Fix the issue that fire trap’s special effect doesn’t match with damage penalty
  • Fix the issue that some interface are not closed after players start the adventure
  • Fix the issue that when players use ESC to exit setting, they can’t cancel the change in confirmation window
  • Fix the issue that player can’t see the revival bar when being revived by teammates
  • Fix the issue that there is an error of the key binding notice
  • Fix the issue that the game will be stuck when player join a team already with 4 players
  • Fix the issue that there is exaggerated special effect when bullets of some weapons hit the target
  • Fix the issue that some weapons will be stuck at reloading
  • Fix the issue that the weapon skill of Aura of Venom consumes all ammo in the magazine and then player are stuck at reloading
  • Fix the issue that when Yoruhime-Maru enters the second phase, there is a loss of special effect of the eye in cutscene.
  • Fix the issue that Prism can’t break some jars in Anxi Desert
  • Fix the issue that players can still hear the sound of monsters in loading screen
  • Fix the issue that the clock of time challenge is out of the screen
  • Fix the issue that Peddler and Craftsman may be overlapped in Duo Fjord-Stage 3



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Update notes - 6/9/2020

[h2]Gunfire Reborn 6.9 Update Announcement[/h2]

Hi everyone!
In today’s update, we urgently fix a few bug. Based on many players’ feedback, we will continue the optimization of the online matching experience, and we plan to have an update on this later this week. More new content (like new team revival mechanism) and bug fixes will also be included in that update. Stay tuned!
*We are currently using Steam P2P networking, so teammate’s network may heavily rely on the host.*


[h3]Here are the details of this update:[/h3]

[h3]Bug Fixes[/h3]
  • Fix the bug that shells dropped by Octopus may be out of the battlefield in Dinghai Bay
  • Fix the bug that player won’t see the revival icon when being revived by teammates
  • Fix the bug that when watching teammates, player can’t see their special effect

Update notes - 6/5/2020

[h2]Gunfire Reborn 6.5 Update Announcement[/h2]

Hi everyone!
Based on your feedback, we have added “Dual-wield Fire Mode” and allowed players to jump to ESC panel when watching their teammates. We will continue the optimization of team mode and fix the issue like the lag you have when matching with other players and it takes too much time to matching. We are also developing text chat which will be available in our future update. Stay tuned!
In addition, current team revival system is not the final version. Next week we will bring a new way to revive in the team mode and continue to optimize it:)

Thanks for your support and love!


[h3]Here are the details of this update:[/h3]

[h3]Interface UI:[/h3]
  • Add “Last Weapon Used” setting
    You can go to setting and set your hotkey for this under Mouse/Keyboard. Switch to most recently used weapon
  • Add “Dual-wield Fire Mode” setting
    You can go to setting and under Mouse/Keyboard, choose default fire mode or inverted fire mode
  • Add the function that players can jump to ESC panel when watching their teammates
  • Optimize the interaction of controller
  • Optimize the display of ping at preparation
  • Add the notice when players change the hotkey, some operations miss a hotkey
  • Optimize UI interface
  • Optimize the loading picture when players enter Dinghai Bay
  • Optimize the instruction to pick up the weapon in tutorial
  • Optimize 3D text notice of current stage in English version (Fix the issue that notice may be blocked by the wall)
  • Optimize the talent interface and the notice of unlocking talent level
  • Add the change of icon when Yoruhime-Maru is in different phases


[h3]Special effect/Model:[/h3]
  • Optimize the model of Crown Prince
  • Optimize the special effect when Nihilation Monk/Elite Monk steals your HP
  • Optimize the special effect of revival
  • Optimize the special effect when bullets of Scalpel hit the target
  • Add the special effect of disappearance of Golden Bow’s arrows


[h3]Sound Effect:[/h3]
  • Fix the issue that Golden Bow’s sound doesn’t end normally
  • Fix the issue that when playing in team, players can hear teammate picking up weapons
  • Fix the issue that there is loss of sound when Desert Worm attacks
  • Fix the issue that there is inconsistency between graph and sound when players fire Illusion
  • Fix the issue that there is loss of sound when Nihilation Monk summons
  • Fix the incorrect sound effect of Catfish Warrior
  • Fix the issue that there is current noise when players fire Lightning Blast


[h3]Localization:[/h3]
  • Optimize incorrect descriptive localization text of some talents and Occult Scrolls


[h3]Bug Fixes:[/h3]
  • Fix the issue that there is abnormal shadow of arm in first person view
  • Fix the issue that the special effect of teammate’s weapon charge won’t disappear
  • Fix the issue that the broken effect of killed spearman has abnormal color
  • Fix the issue that in team mode, there isn’t animation for chest opened by teammates
  • Fix the issue that teammate’s name is showed in wrong place when you watch/die
  • Fix the issue that open/close backpack may cause repetition of challenge event animation
  • Fix the issue that Craftsman interface doesn’t close normally when you are killed during interaction
  • Fix the issue that reward drops in the wrong place in challenge event
  • Fix the issue that there is incorrect information in weapon comparison
  • Fix the issue that Crown Prince’s hat reflect too much light
  • Fix the issue that there is abnormal special effect when bullets of Shrieker hit the target
  • Fix the issue that when you carry “Advanced Depot” Occult Scroll, max level Ascension Battle-Tested (Consume ammo to extend the duration of dual-wield) has no effect
  • Fix the issue that players may be stuck in some normal maps or vaults
  • Fix the issue that Scalpel in single shot mode consumes 2 ammo each time
  • Fix the issue that players can’t reload Prism
  • Fix the issue that weapon may display in the wrong place
  • Fix the issue that when players use controller, aim assist will lock on the body of killed monsters
  • Fix the issue that in team mode, there is abnormal special effect when teammates fire their weapons
  • Fix the issue that the number of monsters in the logbook is incorrect


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