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Tavern Chat #002: Journey to Beiting Remnant

Long time no see!
Season 2 is halfway over. We bet you've already destroyed countless Dimension Portals. Oh, you definitely won't miss the chance to experience the fun of Mechanisms and Almighty Cores, right? Although it's still a while before the next update, we can't wait to share something new with you!
In today's #Tavern Chat#, let's take a sneak preview into another side of [Anxi Desert] map: [Beiting Remnant].

[h2]Beiting Remnant[/h2]
News from the Spirit Realm revealed that Ao Bai accidentally discovered another path to the Quicksand Pool during his adventure—an ancient ruins site situated in the desert. With new dangers and opportunities, the time for the group to embark on the adventure is about to arrive.

The ancient city ruins under the veil of yellow sand, with the air filled with the scent of gunpowder.


This place has been invaded by insect soldiers, and is also infested with many rogue bandits.


A zipline device for transportation, seems still usable.


[h2]New Enemies[/h2]
Within the ancient city, the sight of the bandit troops is a frequent occurrence, and the arsonists have also equipped themselves with new gear.


Powerful four-handed ant soldiers and spider monsters guard every area.


Are they...the Desert Worms...flying?!


The giant bug-like creature, with unusual power harbored inside! Might be the most formidable enemy in the ancient city.


[h2]Roadmap Update [/h2]
We have refined our roadmap in this update, and the silhouette of new heroes and weapons in the DLC will be closer to their actual designs. Stay tuned for more exciting updates!


[h2]Development Progress[/h2]
The new content will take some time to refine and adjust, and we are working hard on it currently. Thank you for your patience and support.
We will gradually release more development information.
See y'all soon!



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Update Notes - 5/15

How is it going, folks? Here is an update for some in-game issues fixes. Thanks for your feedback and suggestions!
——Gunfire Studio

[h2]Bug Fixes[/h2]
  • Fixed the issue where the block between two rooms was not removed after defeating all enemies
  • Fixed the issue where after having all kinds of [Almighty Core], players can not automatically recycle [Almighty Core] via picking them up in [Boundless Dream] and [Endless Journey]
  • Fixed the issue where the slot of [Almighty Core] would be automatically equipped when discarding [Almighty Core]
  • Fixed the issue where [Matrix] might cause improper skill effect of [Lightning Blast]
  • Fixed the issue where the effect performance of [Dimension Portal] when summoning enemies was improper
  • Fixed the issue where the 30% copper would not be returned immediately after consuming in single-player mode when having [Premium Membership]
  • Fixed the issue where [Nona]'s weapon-holding action was lost under certain circumstances
  • Fixed the issue where the dropping place of ammo was improper when destroying weak points of [Gluttony] under certain circumstances




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Update Notes - 5/9

Hi, folks! How is it going?
We have fixed issues such as crashes, black screens, and unresponsive controller buttons under certain circumstances. We have also added auto looting of Almighty Core and optimized startup pop-ups and other content.

  • Fixed the issue where entering the next stage or room would cause crashes and black screens under certain circumstances
  • Fixed the issue where controller buttons became unresponsive under certain circumstances
  • Fixed the issue where the text of Challenge Event was displayed improperly in Daily Challenge
  • Fixed the issue where enemies with [Immortal] could not be defeated
  • Fixed the issue where the sound effect of ice-surface traps played improperly under certain circumstances
  • Fixed the issue where the status of the deployment button for [Hound] was displayed improperly
  • Fixed the issue where [Matrix] blocked the attack from [Iron Wing] in Fire Mode
  • Fixed the issue where self-destruction of [Dimension Portal] was improperly accumulated in season task progress
  • Fixed the issue where cards summoned via [Astroforecast] could not cause elemental effect when [Zi Xiao] has level 3 [Perfect Deck]
  • Fixed the issue where the idle animation of [Tao] was displayed improperly under certain circumstances
  • Fixed the issue where the attack of [Iron Wing] in Fire Mode could penetrate barriers
  • Fixed the issue where [Wind God] acted improperly after transforming into the storm
  • Fixed the issue where the negative effects were not removed after the shield is decreased to 0 when carrying both [Overwhelming Shield] and [Reinforced Eggshell]
  • Fixed the issue where the ascension [Wildfire] was ineffective under certain circumstances
  • Fixed the issue where inscription enhancement of [Weapon Forge]([Mission from Above]) was ineffective under certain circumstances
  • Fixed the issue where enemies moved to improper areas in [Anxi Desert-Stage 1] under certain circumstances
  • Optimized the order of the startup pop-ups
  • Optimized the projectile performance of [Iron Wing] and [Hound]'s shoulder cannons
  • Optimized the drop performance of [Almighty Core]
  • Added the feature - auto looting of [Almighty Core]




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Update Notes - 4/30

What's up, folks!
In this update, we supported the button combo setting for controllers and added the previously missing Korean and Russian texts. Some of the issues were also fixed. Thank you for your feedback and suggestions!

Additionally, for the issues of black screen, crashes, and improper modelling, we are urgently addressing them and will need some more time to resolve them. If you encounter this situation, you can try clearing the Background Processes before playing again, and provide the Graphics Card Driver version, Log Files in the game directory, Crash Logs, and the Frequency of this issue to our email address [email protected] for verification. Thank you again for your patience and support.

*You can check the Graphics Card Driver version by going to This PC - Manage - Device Manager - Display Adapters - Properties - Driver.

Log File path: steamapps\common\Gunfire Reborn\logfile
Crash Log path: C:\Users\admin\AppData\Local\Temp\duoyi\Gunfire Reborn\Crashes

[h2]Controller Optimization[/h2]
  • The button combo setting is available now. Players can change it in Settings - Controller

  • Dev team will continue to optimize the customization function of the button combo in the future


[h2]Localization[/h2]
  • Added the Korean and Russian texts
  • Added some missing texts for other languages


[h2]Bug Fixes[/h2]
  • Fixed the issue where some seasonal tasks could not be completed
  • Fixed the issue where [Qingyan], carrying [Bladed Cleave] and [Capacity Overdraft], would down themselves
  • Fixed the issue where right-clicking in the backpack could not unload the Almighty Core
  • Fixed the issue where [Lone Wolf] could be selected when teaming up with others under certain circumstances
  • Fixed the issue where the [Fall Star] of [Zi Xiao] had improper sound effect under certain circumstances




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Update Notes - 4/29

What's up, folks!
In this update, we fixed the issue of warning effect residue and some other issues in the game. Thank you for your feedback and suggestions!

Additionally, for the issues of black screen, crashes, and improper modeling, we are urgently addressing them and will need some more time to resolve them.  If you encounter this situation, you can try clearing the Background Processes before playing again, and provide the Graphics Card Driver version, Log Files in the game directory, Crash Logs, and the Frequency of this issue to our email address [email protected] for verification. Thank you again for your patience and support.

*You can check the Graphics Card Driver version by going to This PC - Manage - Device Manager - Display Adapters - Properties - Driver.

Log File path: steamapps\common\Gunfire Reborn\logfile
Crash Log path: C:\Users\admin\AppData\Local\Temp\duoyi\Gunfire Reborn\Crashes

[h2]Bug Fixes[/h2]
  • Fixed the issue where the warning effect did not disappear under certain circumstances
  • Fixed the issue where unclaimed rewards from Season 1 were lost after the season ended
  • Fixed the issue where the [Matrix] model was improperly under certain circumstances
  • Fixed the issue where some [Almighty Core] effects were inconsistent with their descriptions
  • Fixed the issue where there was effects residue after deploying a device in controller mode
  • Fixed the issue where energy points in the attribute panel of mechanism were displayed improperly
  • Fixed the issue where [Enhanced · Fortune Challenge] caused the chest that grants enhanced scrolls to grant scrolls improperly
  • Fixed the issue where the Reticle of [Lightning Blast] was displayed improperly under certain circumstances
  • Fixed the issue where the charging effect of [Rainbow Arch] was missing under certain circumstances
  • Fixed the issue where the model of [Elite Thunderous Stalker] was missing in the collection
  • Fixed the issue where the sky appeared improperly in beginner guidance.
  • Fixed the issue where the [Golden Goblet] could not be refreshed under certain circumstances
  • Fixed the issue where the recycling bonus effect in [Boundless Dream] and [Endless Journey] became ineffective under certain circumstances




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