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Patch Notes for the Demo

[h3]Patch Notes[/h3][hr][/hr]
  • [p]Added new scene content for the school.[/p]
  • [p]Added Steam configuration.[/p]
  • [p]Corrected the calculation order for skill hit rates.[/p]
  • [p]Revised the text description for pets skipping turns.[/p]
  • [p]Corrected the target calculation logic for abnormal status skills.[/p]
  • [p]Replaced the text broadcast sound effects.[/p]
  • [p]Added new Fantamon.[/p]
  • [p]Fixed the issue with abnormal status effect probabilities.[/p]
  • [p]Updated the prefab for stair tiles.[/p]
  • [p]Modified the activation logic for time scaling.[/p]
  • [p]Added an all-nighter penalty.[/p]
  • [p]Fixed the issue where already harvested items on the farm would reappear.[/p]
  • [p]Fixed the issue preventing sustainable harvesting when out of stamina.[/p]
  • [p]Optimized the custom color and name process during character creation.[/p]
  • [p]Added new NPCs.[/p]
[p][/p][p]We are still improving the demo, hope you like it![/p][p][/p][p]Play the demo down there.[/p][p]https://store.steampowered.com/app/3743470/Fantamon_Definitive_Edition/[/p][p][/p][previewyoutube][/previewyoutube][p]Disclaimer: All the assets here were all developed by the team that developed Fantamon since 2022, all rights reserved.[/p]