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Lightphobe News

v0.25.2 Patch

  • Fixed a bug where the revive UI was preventing other UIs from working properly
  • Updated crosshair for better visibility (customization settings coming in a future update)

v0.25.1 Patch

  • Improved revive interactions (added visual cues + tweaked interaction area)
  • Added new server setting: timescale (e.g. for playing the game in slow motion)
  • Made soldier ragdolls less likely to get stuck in weird poses
  • Added precision movement for spectators (hold walk/sprint key)

v0.25.0 Patch

  • Added tutorial for playing as a Lightphobe (WIP)
  • Updated loadout tooltip background
  • Mousewheel can now be used to adjust the camera's distance on Lightphobes
  • Fixed a bug in replays where the music would continue playing after rewinding
  • Added a new menu in the replay system with the following features (press Tab to show/hide menu):
    • view different player's perspectives
    • skip to a specific time in the replay
    • set custom playback speed

Playtest Event

Lightphobe's received several updates since our last playtest. Come join our next playtest to try out the changes for yourself! You can also let us know your thoughts, and we'd greatly appreciate any feedback that you share with us :)

We'll also be hanging out in our Discord during the playtest (in the Events channel), so feel free to join us in there as well!

v0.24.5 Patch

  • Added server browser for public P2P sessions
  • Added smoothing to Lightphobe third-person camera
  • Added hotkey (M) for toggling mouse input smoothing while spectating (rotation smoothing)
  • FOV can now be adjusted using the mousewheel while spectating
  • Fixed lobby player list UI overflowing
  • Added a new debug command