v1.0.3 Build Live
We've released a new patch which is primarily focused on enemy AI improvements.
- Each boss received a new ability. These are similar to player heavy attacks so be careful to try to avoid them.
- Improved the enemy attack randomization system.
- Damaging an enemy mid-attack will now have a chance to reset their combination order.
- Several enemy types now have leaping abilities. These can knock you down but you can also catch them mid-air to counterattack.