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BioGun News

Holiday Update

Merry Christmas and Happy Holidays everyone!


We’ve got a small surprise for you all. Alongside working hard on the next big content update for BioGun, set to launch in January, we’ve prepared a little something special for Christmas! :santa::gift:

Here’s what’s new:

[h3]Cheat System[/h3]
We’ve added a cheat system to make the game more accessible for everyone! You can activate these cheats via the pause menu. However, please note:

Enabling cheats will disable Steam Achievements for that save file, even if you turn the cheats off later.

[h3]Performance Optimization[/h3]
We’ve been working on optimizing the game to improve performance. While we haven’t been able to test it on a wide scale yet, we’ve observed a notable boost on our devices. According to our data, we've cut the games memory in half since Early Access launch with this update!

[h3]New Achievements[/h3]
We've added a few more early game achievements to balance out the rate at which you get them. Considering many players first achievement was defeating Roo Caper :Angry_RooCaper: Loading into your file may net you some of them immediately!

If you’ve experienced performance issues before, we’d love for you to give the game another shot and let us know if these improvements make a difference.


[h3]Final Thoughts:[/h3]
2024 was a huge year for us and we are grateful to have fostered such an awesome community around BioGun. We thank you for your continued support, and we hope you enjoy this little festive treat!

Signing off for the year!

Happy Holidays!
~ The BioGun Team

[h3]For those affected by a black screen when loading into your save file...[/h3] NOT to be confused with getting a black screen when transitioning between rooms in the game. That is a seperate issue related to storage space on your device.


I created a beta branch that gives access the the build of BioGun before v1.5 update. To access it, right click BioGun on Steam in your library, go to properties and then select Beta.

Enter the password: BioGunPreVersion

Once you do so, select the drop-down box that says none and select the beta you now have access to.

BEWARE. I won’t be able to fix the black screen issue so you will be stuck in this version if you want to keep playing your save file. I highly recommend starting a new file in the latest version if you want to receive future updates. I apologize for this inconvenience. I didn't anticipate issues with some save files and we didn't run into this with our playtesters before pushing the update.

Version 1.22 is LIVE!

Version 1.22 is LIVE! Restart Steam to receive the changes immediately.

  • ADJUSTMENTS | Optimized sprite sizes for Liver sprites in hopes to create faster loading times in the biome.
  • MISC | Other adjustments, changes and fixes.

Announcing the BioBot Bundle!

GREAT NEWS for all Metroidvania fans:

We’re excited to share that BioGun is now part of a bundle with Haiku: The Robot, another fantastic Metroidvania created by Mr. Morris Games.

Two worlds, two apocalypses: one with cells and slime 🧬 and the other with robots and rust 🤖 — experience both in the BioGun x Haiku: The Robot bundle!

https://store.steampowered.com/bundle/47107/BioBot_Bundle/

As is customary with Steam bundles, there will be a small discount if you decide to get both games. You can also take advantage of the discount even if you already own one of the games.

BioGun Development Road Map

Hey everyone!,

We have exciting news to share with you all! Some of you may have noticed the changes to our Steam page recently—fresh visuals and updated details are only the beginning. We’re thrilled to announce that we have fully reacquired the rights to BioGun! In other words, we no longer have a publisher. Now, every step we take with the game, from development to release plans, comes directly from us. To share this new chapter with you, we’ve created a roadmap highlighting what lies ahead, ensuring that our community is along for the ride every step of the way.

For those of you who have supported us from Early Access through to our full release, you know it’s been quite a journey. We’ve faced challenges that included everything from post-launch hurdles to unexpected personal setbacks, but we’re beyond grateful to have made it here, stronger than ever. It’s truly a joy to share this renewed vision for BioGun with each of you, and we’re thrilled to keep building this game into something even better.

First things first – BioGun is officially out of maintenance mode and back in active development! You may have noticed the frequency of patches has increased and we're committed to squashing any issues that pop up along the way.

Now, for the exciting part: We’re working on brand-new content for all players! In the upcoming weeks and months, we’ll be introducing an alternate ending. This version will bring back some awesome elements we initially had to cut to meet release timelines.

We’re also preparing to launch a Kickstarter for BioGun early next year with the goal of bringing the game to consoles and/or expanding it with new DLC content. A big goal for console ports will also be to bring BioGun into another game engine. This will have a positive effect on the game overall.

Please keep in mind that some timelines may shift due to technical limitations with our engine, but we’ll keep you updated every step of the way.

Thank you all for your continued support – let's make BioGun better than ever!

Version 1.21 is LIVE!

Version 1.21 is LIVE! Restart Steam to receive the changes immediately.

  • ADJUSTMENTS | Optimized sprite sizes for Lung sprites in hopes to create faster loading times in the biome.
  • REMOVED | v1.110 added memory management code that may have unintentionally caused black screens. More specifically the room of the Lungs Dooper Spawn boss.
  • MISC | Other adjustments, changes and fixes.