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BioGun News

Version 0.737 is Live

  • ADDED | SFX to the Gear Lifts in the Lungs with other visual adjustments.
  • ADDED | New variation of Bacteriophage. Phage Ticker.
  • ADJUSTMENT | Recreated the Volscorb room. If you came back to this boss and did not get a chance to rematch it to earn the reward, recreating the room will have reset the persisting data giving you a chance to fight it again.
  • ADJUSTMENT | Added Ticker to Scans Menu.
  • ADJUSTMENT | Purple destructible grimme now spawns correct particles
  • Other Miscellaneous Adjustments and Bug Fixes

Version 0.736 is Live!

[h3]Version 0.736 is LIVE! Restart Steam to receive the changes immediately.[/h3]
(However I forgot to change the version number so it will stay at 0.735 -oof)

  • FIXED | Scan Upgrade Wall Detector will now show highlighted walls for ALL walls.
  • ADDED | Additional voice lines for Viral Protocol Drone.
  • ADDED | Volscorb boss now has sfx and music track. Will now drop a reward when defeated. Can be fought again if previously defeated.
  • Falarisk boss drops a reward when defeated. Players who have defeated this boss can walk into his room to pick up his reward.
  • FIXED | Atomic Dropping while in Stalerus room when Air is flowing caused players to lock up after dialogue.
  • Miscellaneous changes and bug fixes.

Version 0.735 is LIVE!

Version 0.735 is LIVE! Restart Steam to receive the changes immediately.

  • Re-Enabled Steam Overlay (This may have been the cause for some Dual Shock controllers not registering when trying to play)
  • ADDED | Missing Helmets
  • FIXED | Gionoma's corpse will now appear in their room
  • Misc. changes and some further bugs squashed

Version 0.734 is LIVE!

Version 0.734 is LIVE! Restart Steam to receive the changes immediately.


  • REMOVED | Auto Save on death. After some playtesting we’ve discovered that it may not be a good idea to have this feature at this time during Early Access. As we continue to debug and fix issues we will look into this feature closer to 1.0. The last thing we want at the moment is for an unexpected softlock bug to occur and the game Auto Saves. As mentioned in previous patch, we have added a feature Auto Save triggers in specific locations so that should help and we will continue to take in feedback and add more if necessary.
  • DISABLED | We are temporarily disabling Steam Overlay in an effort to see if it is effecting the performance of the game. If you notice an increase in performance, please let us know!
  • ADJUSTMENTS | Activating Rush enzyme while on the floor will rise up the player sprite.
  • FIXED | Gates now close in Clue Rooms.
  • FIXED | Game Options menu has been fixed.
  • Other minor Misc. changes

Version 0.733 is LIVE!

Version 0.733 is LIVE! Restart Steam to receive the changes immediately.

  • ADDED | Rhythm Keeper of the Heart makes their debut at Grand Central Station.
  • ADDED | Area Not Available Icons added to map.
  • ADDED | New autosave checkpoints.
  • ADDED | Atomic Rush now locks in angular directions with gamepad.
  • ADDED | New vfx for timed electric hazard
  • ADJUSTMENT | Atomic Rush now takes 3.5 seconds before it launches. | There is a sfx delay bug that will be fixed next update.
  • ADJUSTMENT | Atomic Rush no longer rises the player when activated.
  • ADJUSTMENT | Removed Screen Shake when flying and colliding while in Rush Enzyme state.
  • ADJUSTMENT | fixed and corrected bugs in finale sequence.
  • ADJUSTMENT | i-frames added to Atomic Drop ability.
  • ADJUSTMENT | Spinning Electric hazard adjustments.
  • ADJUSTMENT | Volscorb extra attack pattern and adjustments. However further adjustments are still needed. Still need to add sfx, music and reward to this boss.
  • ADJUSTMENT | Heart Dooper Spawn Rush enzyme sequence has had some adjustments. Further adjustments are still being worked on.
  • ADJUSTMENT | Oxystal and Oxal color palette changed.
  • ADJUSTMENT | Rayga enemy AI tweaked further.
  • ADJUSTMENT | Screecher enemy AI tweaked futher.
  • FIXED | enemies that didn't used to drop globs drop globs now.
  • FIXED | Diro Core Laser attacks now deal damage.
  • FIXED | Sometimes dashing under liquid was possible.
  • FIXED | Koble Boss will now stay dead after being defeated.
  • FIXED | Music transitions added to clue rooms.
  • FIXED | Atomic Strike no longer persists between rooms.
  • FIXED | Tablets would disappear when selling one.
  • FIXED | Lung Dooper Spawn corpse will now appear at a certain location.
  • FIXED | Gooper Alpha Boss would respawn even after being defeated.
  • FIXED | Scans page would not allow you to scroll up with gamepad.
  • FIXED | Volscorb now stays dead.
  • FIXED | Missing caps on injection zones added.
  • FIXED | The enemy, Bolthro would sometimes not behave correctly or die.
  • FIXED | Doors leading to wrong rooms fixed fixed.
  • FIXED | Sequence break issue in the academy.
  • FIXED | Some changes made to electricity hazards.
  • IXED | Electric push blocks VFX in the lungs.
  • Many more misc. bug fixes and adjustments.
  • Misc. level design and environment art adjustments.