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New version update 0.6.3 f13


This update mainly made some adjustments based on the current feedback from players.
The specific contents are listed below
  • Important During the exploration process, now the time will only pass when the team moves and the event interacts. Based on the new setting, the time lapse speed is appropriately increased
  • Important Improve the boss strength of high difficulty, especially the nightmare difficulty
  • Adjust the map generation mechanism to reduce the probability of generating huge maps
  • Add one-key blood replenishment function for the team
  • Add update log in the main menu interface
  • Fix the issue of character animation flutter in the final battle dialogue
  • Fix the bug when rescuing agents of other Powers
  • Fix the display bug of Favor when returning the supply box

We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: [email protected]