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Version Update 0.6.5 f0


This update mainly made some adjustments based on the current feedback from players and add some new contents.
The specific contents are listed below.
  1. Add one-click guard function to automatically hire guards for all buildings which will be attacked by government forces next week.
  2. The speed analysis now shows the effect on the skill cool down
  3. Haroun now automatically resets attribute points after choosing the initial job
  4. The tactics Mysterious Doctor is changed to choose the target with the lowest health percentage
  5. Optimize the character voices during the release of Healing and Ultimate Kills
  6. Fix the bug where enemy could not be captured after the battle was triggered in the Army Camp
  7. Fix the bug that the system kept prompting the team is too low after the danger level exceeded 10.
  8. Fix the bug that the recipe may display the wrong proficiency percentage
  9. Fix the bug that the team special effect information display was not refreshed in time
  10. Fix the bug that mushrooms were blocked by buildings
  11. Fix the bug that the truck could not be repaired if the durability is not full.

We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: [email protected]

Version Update & New Content 0.6.3 f17 f18


This update mainly made some adjustments based on the current feedback from players and add some new contents.
The specific contents are listed below.

0.6.3 f18
  1. Add the shortcut key function for releasing skills in battle
  2. Add the types of weapons and armor that each job is good at. A small amount of buff will be gained when using equipment which the job is good at.
    -When use weapon which the job is good at: Damage +5%, Accuracy +5%.
    -When use good armor which the job is good at: Defense +10%, Dodge +5%
  3. Optimized the scene generation logic to reduce lag
  4. Reduce the extra level of early enemies of medium to high difficulty
  5. Now when the normal notes are collected, the uncollected task notes will be given priority
  6. Adjust the male and female sound effects during healing
  7. Fix the bug that the cool down information of skill upgrade was not displayed
0.6.3 f17
  1. Now the armor piercing attribute of the weapon will also be slightly improved according to the weapon level and quality
  2. Now allows players to choose their hobbies when start new games
  3. Now equipped items need to be unloaded before they can be sold
  4. Now you can use the space shortcut to confirm the equipment acquisition
  5. Significantly reduce the consumption of low-level equipment enhancement, and increase the consumption of high-level equipment enhancement
  6. Reduce the number of engineers simultaneously appearing in the engineer squad
  7. Slow the speed of increase in the combat phase
  8. Strengthen the skill effect of Witch Doctor
  9. Fix the bug that the compass color in the upper left corner of the blueprint was incorrectly displayed
  10. Fix the bug that the total durability of the vehicle exceeded the upper limit
  11. Fix the bug of misplaced tactical card stars
  12. Fix the bug where animal carcasses were blocked by buildings
  13. Add corresponding sound effects for medicines
  14. New enemy configuration-Revolutionary Army Rebel Force: Essentially a group of bandits bearing the name of the Revolutionary Army, composed of some troops and brutal thugs.
  15. New enemy configuration-Militant: composed of militant and some local security forces, fighting bravely to protect the homeland
  16. New enemy configuration-Gang group: they wander around the streets and alleys like greedy beasts, licking the last bits of flesh and blood in this country

We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: [email protected]

New version update 0.6.3 f16


This update mainly made some adjustments based on the current feedback from players.
The specific contents are listed below

f16
  1. Healing efficiency now also affects the amount of shield generated by the skill
  2. Add vehicle equipment comparison function
  3. The initial player limit increased from 3 to 4
  4. Adjust the skill of the Missionary, increase the invincibility time and reduce the morale increase effect
  5. Adjust the professional talents and skills of the Explosives Expert
  6. Adjust the addition and subtraction value of the Ratio
  7. Adjust the values of some technologies
  8. Fix the bug that wealth/hazard level addition and subtraction were not cleared at the end of exploration
  9. Fix the bug that the options of finding special locations were wrong
  10. Fix a bug where government forces may refresh in the player's occupied area
  11. Fix the bug that the sound effect of gaining experience is too aloud when the morale of revolution is 100
  12. Fix a bug where vehicles may be blocked by houses
  13. Fix a bug where diplomatic favor level was displayed as 0
  14. Fix some text errors
Note
If you cannot enter the game after update, please try these solutions
  • Update or roll back the graphics card driver, install the directx repair tool and repair;
  • Turn off all antivirus software in the computer;
  • Set HomeBehind2.exe as an administrator, and allow HomeBehind2.exe to communicate in the Windows firewall
  • If you still cannot enter the game after trying the above methods, please send us the error information file displayed in the crash information pop-up interface (the file format is generally Crash_a string of numbers)by email: [email protected]


We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: [email protected]

New version update 0.6.3 f15


This update mainly made some adjustments based on the current feedback from players.
The specific contents are listed below

f15

  • Now the enemy’s equipment will also get enhanced levels based on difficulty
  • Add the materials needed to strengthen equipment to high level, especially after level 5
  • Optimize the collection system: the indoors will now give priority to refreshing the notes that the player has not collected
  • Optimize the collection system: the collection list will now list all weapons, and the uncollected weapons are in gray color
  • Add color vision barrier options, added text labels for roles, equipment, and area occupation status
  • Adde the option to turn off screen shaking
  • Store Shift key changed to 10 times transaction
  • Fixe the bug that the battle frame was displayed incorrectly


We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: [email protected]

New version update 0.6.3 f14 f14.1


This update mainly made some adjustments based on the current feedback from players.
The specific contents are listed below

f14
  • The main force no longer block area, the setting is changed to danger level plus 3 and the number of enemies has greatly increased
  • Shorten the animation time of equipment acquisition
  • In the dispatch, special training and rehabilitation interface, add icons for the characters who are chosen
  • Reduce the number of spies that appear in the enemy spy team at the same time
  • Improved the quality of goods in vending machines
  • Fix the bug that the character retains special battle effects after battle
  • Fixed the bug that when the opponent's armor is negative, the attack may add blood to the opponent
  • Fixed the bug that the dead character still appeared in the dispatch mission
  • Fixed the bug that there is no effect when salvage shiny objects at oasis
  • Fixed the bug of character icon repeated at dispatch mission interface
f14.1
  • Fix the infinite pop-up bug about reminding death of Haroun

We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: [email protected]