NPC expressions are 99% done, we just have to finish a weird bug that doesn't happen on the Unity editor (only happens in the build), making it a nightmare to debug, there should be an update in a few days. This will be the last update before the Character Creation becomes locked in the demo version, and will be available only on the full version, so if you play on the demo version make sure to create your character now and keep the save.

The Edengrall reform continues, I have added a balcony on the same floor the custom character room is, so you will be able to jump on the market roof from there.

I am also adding a lot more green to the town, the roofed bridges will have hanging vines, as well as the trellis walls around the market area.


These vines will add a lot more color to the town. Unfortunately the town update will still take more than a month, i still have to redo all the UV mapping.
Before that my brother will be releasing his remake of the forage&critter spawn system that will add a lot more edible forage to the world (like cattails around the river and dandelions by the cliffs)