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Edengrall News

V0.51.3.7 on Nightly

Changes:
Added a bait model and icon to indicate you are not using the bare hook.
King size fish and shimmering fish now have a unique icon
Improved the collections screen

Bugfixes:
Fixed tools not being usable before first jumping in water.

V0.51.3.6 on Nightly

Changes:
Player buildings now stop critters from spawning nearby
Added fishing rod and bugnet help entries
Added bug catching, fishing and filleting tutorial missions
Added fishing related achievements

Bugfixes:
Fixed a issue that was stopping most critters to spawn
Fixed animation related issues

V0.51.3.5 on Nightly

Changes:
Butchering screen now displays butcherables first, then ordered alphabetically.
Streamlined the butchering screen, adding an item to queue selects the next automatically
Added feedback animations for no stamina, low stamina and hunger

Bugfixes:
Fixed indoors kelp

V0.51.3.4 on Nightly

Bugfixes:
Fixed axolotls not moving
Decaffeinated critters, so the ones that should stop once in a while now do stop once in a while
Fixed a rare sound related bug

Changes:
Fish size is now seeded.
Made the final boss fishes harder to catch.
Made the final boss fishes to have a 10% of being king sized compared to the 1% of other fishes.

V0.51.3.3 on Nightly

Bugfixes:
Fixed chaos elixir
Small visual improvements to the fishing and a couple of visual bugfixes