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Edengrall News

V0.51.3.1 on Nightly

Changes:
Increased fishing exp by the fish size
Made some changes to the trading scene that should make it more intuitive

Bugfixes:
Fishing boat actually removed
Fixed fish having wrong prices
Fixed breakdancing fish
Fixed moonwalking lobsters
Fixed weird fish school and bug swarm behaviour
Fixed the fish running behaviour from the Regenerate attack.
Characters no longer become a pitch black being during dawn and dusk

V0.51.3.0 on Nightly

Features:
Added a fishing catch animation and and other fishing improvements.
Added axolotls and another secret underwater creature.
There is now a total of 30 fish.

Changes:
The placeholder fishing boat was removed in favor of the new fishing system.

Friday Progress Report 289

The most important parts of the fishing update are done, we now need to polish and finish the smaller pieces.



Fishing is done through a battle minigame with a exciting jazz soundtrack
There will be 30 fish at the update release (more will be added later)
We also added 2 new aquatic critters
The placeholder fishing boat will be removed
Kelp and Clams will now be forageable on Edengrall's waters



From the 30 fish added 4 of them are boss fish, these are a lot stronger than other fish, will have more battle phases with different attacks and will give huge amount of excellent meat when butchered.

Expect the release of the update somewhere next week, before next Friday.

V0.51.2.0 on Nightly

[previewyoutube][/previewyoutube]

Features:
Implemented the fishing battle.
* OBS: In this specific patch, all fish have the same AI temporarily.
* Each fish can have it's own AI
* Each fish can have up to 7 lives counting the initial.
* Each second, if the fish is touching the bar, it takes damage, othewise you take damage.
* Controls:
* - A, D: Moves the fishing bar to the left or right, the bar slides and bounces on the walls. Keep the fish inside!
* - S: Stops the bar.
* - W: Strong Pull - Big risk vs reward move that strongly damages the fish and cancel some fish attacks.
* - Missing the Strong Pull greatly damages you. If done while still your bar will shrink, if done while moving you accelerate.
There are now 24 different fish species

Bugfixes:
Fixed a crash related to the black pepper when cooking with it.

Friday Progress Report 288

We are making quite a lot of progress, the first stage of the fishing battle is implemented, you now have to fight the fish before bringing it to land, the fight is multi-stage and bigger, stronger fish have more stages, each stage changes the music slightly and will also change the fish behavior, getting more intense and the battle rages on.


You battle the fish by following it with the green bar (using A and D to move the bar)


Yum Mackerel


We also added 6 fish this week: Mackerel, Mullet, Tuna (boss fight), Channel Catfish, Flathead Catfish and Luminous Lurker (glowing cave catfish)



We will also add Axolotls to try baiting certain streamers into playing the game :^)

They will have a new custom behavior, they are critters, but swim around like fish, they are caught by hand and can be placed into the water, when placed by the player they become permanent and will not despawn.