1. Edengrall
  2. News

Edengrall News

V0.56.0.3

Features:
Reiko now sell a variety of finished foods for those who don't want to cook, you can find her working at the Inn kitchen
All of Yukari and Reiko recipes are available in the cookbook if you want to make them yourself, or can hide them if you would rather make your own recipes.

Changes:
Changed the underwater shader to give better visibility, matching how far you can see if over the water
Reworked the pizza recipe

Bugfixes:
Fixed Chewy Buns not being edible.
Creating a perfect meal no longer breaks the cooking UI

V0.56.0.2

Features:
Yukari now sells pastry, her shop is above Catarina's
New recipes in the recipe book.
Catarina now sell more cooking ingredients.

Changes:
Shops now can update their inventories without needing to start a new game.

V0.56.0.1

Features:
Implemented the Cooking Recipes collection screen.
Rebalanced all crops, most crops got massive buffs to match their productivity both in yield and growth time
Onion plants now also give scallions when harvested
Increased the value of some crops to match their usefulness (the crop price algorithm doesn't account for everything)
Many ingredients like water and sauces got new cooking effects

Changes:
Added a star score for the cooked items, 40 = 1 star, 50 = 2 stars, ..., 90 = 5 stars
More graphical changes to the water/sky
Many small improvements and polish to the cooking interface
You can now hide built in recipes, you can unhide all hidden recipes in UI Settings
Buffed more recipes like wet milling
Since most crops got their early stages speed up significantly the traits that sped up sprouting and vegetative stages have been nerfed

Bugfixes:
Many cooking fixes
Fixed a couple of severe auto cooking bugs

V0.56.0.0 on Nightly

Features:
Implemented the Cooking Recipes collection screen.
Rebalanced all crops, most crops got massive buffs to match their productivity both in yield and growth time
Onion plants now also give scallions when harvested
Increased the value of some crops to match their usefulness (the crop price algorithm doesn't account for everything)
Many ingredients like water and sauces got new cooking effects

Changes:
Added a star score for the cooked items, 40 = 1 star, 50 = 2 stars, ..., 90 = 5 stars
More graphical changes to the water/sky
Many small improvements and polish to the cooking interface
You can now hide built in recipes, you can unhide all hidden recipes in UI Settings
Buffed more recipes like wet milling
Since most crops got their early stages speed up significantly the traits that sped up sprouting and vegetative stages have been nerfed

Bugfixes:
Many cooking fixes

Friday Progress Report 294

The great rebalance!



All crops have been buffed, some a lot more than others, they should all generate in average 1.5 gold/day per medium farm plot, some crops like tubers give slightly more (1.75/day) because you have to sacrifice the harvest of one or more to be able to get seeds, while some crops like melons also give extra because they take very long to grow, but in general all crops got buffs, specially grains, they were really not worth it.

You can see the projected gain per day in the collections screen, as well as the seed score of your best crops, to get 5 stars on each crop you need to get seeds with maxed out positive traits or high trait score.

Building materials are now much cheaper, we are taking the prices down by 80% on average, so buying all your building parts is more viable now.

We are also rebalancing recipes, buffing some less useful ones like Wet Milling, all old sample recipes have been replaced by new updated ones, and many of the ingredients like Cheese and Vinegar are now being sold on Catarina's shop, by next week Reiko and Yukari will be selling finished dishes.