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Edengrall News

V0.40.2.17 on Nightly

Changes:
Added a running animation
Added particles to grass cutting

Bugfixes:
Fixed various sounds volumes

V0.40.2.16 on Nightly

Features:
Added Workshop Tag support for mods, add them through the manifest.xml
Added Workshop Tag "Prefab" to building prefabs

Changes:
Rewrote how Item Get notifications are handled

Bugfixes:
Fixed footsteps sounds on many situations.

V0.40.2.14 on Nightly

Features:
Implemented the button to build a prefab in it's original position.
Implemented the "Wall Torch" torch, others to be implemented soon.

Changes:
Modified the data structure of furnitures, remove and place them again if they are acting wonky.

Bugfixes:
Fixed issues related with placing prefabs without the required materials.

V0.40.2.13 on Nightly

Changes:
Versioned prefabs. Old ones will not work.

Bugfixes:
Fixed using buildings from the workshop.
Fixed issues with the placement of prefabs.
Fixed issues with copying existing buildings into prefabs.

Friday Progress Report 262

Bugs fixes and spice



Added Chili Plant

We fixed several bugs on the copy/paste and will start uploading sample buildings in the workshop very soon



The selection of buildings was glitching up when furniture was involved, they should be working now on the newly released nightly build

We are testing the upload to workshop function right now, it will be fully functional by next week