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Edengrall News

Broadcast Test

Testing steam broadcasting.

Friday Progress Report 264

Further improvements

This week we focused on QoL, bugfixes and small improvements

The biggest feature we are adding soon is wind, this affects crops, grass and the grass particles, I have to edit every single crop to make it work, but it will be worth it.



The wind is a shader, so it should have little to no effect on performance.

We also added the Watermelon plant and fixed several problems on the Cucumber

After the wind we will be adding 2 new skills, Cultivating and Harvesting giving bonuses to your crops and extra loot when cutting wild grass

V0.42.0.3

Features:
Added the ability to delete multiple pieces in a single maul swing by holding shift.
Added Watermelon plant.

Changes:
Removed stamina cost from the maul.

Bugfixes:
Made pausing work again.

V0.42.0.2 is Live

Changes:
Small improvements to grass particles visuals and performance
Improvements to grass particle collision so it better follows the terrain
Added preloading to particles to avoid some stuttering

Bugfixes:
Fixed the loading process not waiting for grass to finish generating, causing load issues.

V0.42.0.1

Changes:
Gave a 20% bonus to perfect foods and a 20% penalty to terrible foods, no bonus or penalty for score 50 foods

Bugfixes:
Fixed some cooked items being raw, thus reducing how much they feed. This change only affect newly cooked items.
Fixed grass not remaining cut or grown on load on some edge cases