Further improvements
This week we focused on QoL, bugfixes and small improvements
The biggest feature we are adding soon is wind, this affects crops, grass and the grass particles, I have to edit every single crop to make it work, but it will be worth it.

The wind is a shader, so it should have little to no effect on performance.
We also added the Watermelon plant and fixed several problems on the Cucumber
After the wind we will be adding 2 new skills, Cultivating and Harvesting giving bonuses to your crops and extra loot when cutting wild grass