1. Edengrall
  2. News

Edengrall News

V0.40.1.0 on Nightly

Features:
Added 21 new stone pieces
Press T to lock the grid and enable bird eye view for easier building placement
Added LOD Bias to the graphics configuration window. Lower values means the low fidelity mesh appears earlier. This also affects trees

Changes:
First round of LOD for 3 the city buildings as a test

Known Issues:
The bird eye view can get stuck on walls very rarely, press T twice to toggle it on and off again to reset it.

Friday Progress Report 256



Bird eye mode can be activated with T (rebindable), it allows building tall buildings without having to climb or move Adam at all.

We also added 21 new pieces, mostly large tower, these are some of the last stone parts, there are a few still missing, they will probably be ready by next week.

Large tower has 4 meter radius, enough for a decent room, it is the last tower size, at least for a long while. We are also working on buildable crop tiles, they should be done soon (only waiting for the implementation, model is done)

These will be up today in the nightly build.

The selection mode is also almost done, but it won't be on today's build, maybe next week. After the selection is done then copy and paste will be implemented.

We are also finally setting up the LOD models for the town's buildings, this will greatly increase FPS when outside the city.

Friday Progress Report 255

We are reworking the building hammer tool to allow selecting pieces for copy/paste/upload functions, the new system will allow to upload the whole building or just pre-built parts, but this will take at least two weeks to finish, as well as the new building pieces.



Large tower pieces form a 4 meter radius circle, big enough to be a room, we also modeled buildable crop tiles, so now you will be able to build farms anywhere, the functionality will be very similar to the small crop tiles from vases, so it is already half-implemented.



We want to release this update midway through June, it will have full Workshop support for uploading/download buildings, as well as the fix to the database that stalled the creation of sample mods.

V0.40.0.5 on Nightly

Bugfixes:
Fixed area placing for offset pieces
Fixed offset pieces using twice the offset when placing
Fixed fixed grid mode (yellow grid, toogle with L) changing it's height to the nearest grid
Fixed loading the game breaking the code for jumping out of the water

Changes:
Changed the color of the base grass, reduced saturation by 40%

V0.40.0.4 on Nightly

Bugfixes:
Fixed the bug report tool
Fixed water splash ignoring volume settings and never ending.
Fixed severe issues with crops (breaks save, it was using leftovers from the old xml database system)
Fixed small graphical issues when building
Fixed berries not respawning or respawning on loading from a previous day
Fixed items having no prices