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Friday Progress Report 436

[p]We had a few requests for smaller features and noticed many problems, specially when it comes to making a Localization mod with several strings not being translatable, so we are working on fixing that,[/p][p][/p][p]We are also adding small customization options for female characters in the form of animal ears and tails, we also moved the options around so hair is now part of the base of the character instead of being listed as clothing.[/p][p][/p][p][/p][p][/p][p]This will probably require starting a new game, we are trying to make these available in the Cabinet, but if it takes too much work we will be leaving it for next week.[/p][p][/p][p]The features listed in the roadmap will end up being delayed by 2~3 weeks.[/p][p][/p][p]The patch should arrive in a few hours, we are finishing the last fixes.[/p]

0.77.2.4

[p]Changes:
Added Saplings to Catarina's shop

Bugfixes:
Fixed Aquariums
Fixed some tooltips on large resolutions
Fixed an obscure null pointer
Fixed a price calculation bug for indiscrete items[/p]

0.77.2.2 ~ Unity 2020.3.49f

Changes:
A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later. Updated Unity version to fix this.

Friday Progress Report 435

[p][/p][p][/p][p]Fixed the bugnet (for the 5th time) and some other small issues we noticed during Kirsche stream:[/p][p][dynamiclink][/dynamiclink][/p][p]Also there will be a very special stream tomorrow by an adorable pink bunny.[/p][p]Having some of our favorite vtubers play the game is being a huge morale boost![/p][p][/p][p]Progress on daily quests and custom difficulty has been delayed a bit due to bug fixing, but we will be back to making progress as soon as we can.[/p]

0.77.2.2

Bugfixes:
Fixed some oopsies that were committed on main