Our first stream and Wind Update
We had our first stream this week, Shout out to Thurin Fusami for trying out the game and giving a lot of precious feedback! Follow him here: https://www.twitch.tv/thurin_fusami
VOD hereWe will be adding wind to the game today on the main build and the demo, we only need to fix a last few bugs. At the most the update will be up tomorrow, this last wind-related bug is quite hard to squish.
Sample of the wind tech (on my brother's youtube channel because he forgot we had an official one)
[previewyoutube][/previewyoutube]
On the current implementation the wind goes back and forth between land and sea every 24 hours, we will add a second windbox with random wind variance and patterns next week after a few more optimizations. We are also adding options to disable the wind completely, it is not too GPU intensive, unless you add too many grass particles, but if you don’t want you can remove it.
We have fixed plenty bugs in the cooking system too, so “Steamed Steamed Steamed Steamed Salt” is no longer possible.
Next week will run through the buglist, then add more feedback to the tools (specially the watering can) and improve Adam’s movement, specially underwater.