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Friday Progress Report 294

The great rebalance!



All crops have been buffed, some a lot more than others, they should all generate in average 1.5 gold/day per medium farm plot, some crops like tubers give slightly more (1.75/day) because you have to sacrifice the harvest of one or more to be able to get seeds, while some crops like melons also give extra because they take very long to grow, but in general all crops got buffs, specially grains, they were really not worth it.

You can see the projected gain per day in the collections screen, as well as the seed score of your best crops, to get 5 stars on each crop you need to get seeds with maxed out positive traits or high trait score.

Building materials are now much cheaper, we are taking the prices down by 80% on average, so buying all your building parts is more viable now.

We are also rebalancing recipes, buffing some less useful ones like Wet Milling, all old sample recipes have been replaced by new updated ones, and many of the ingredients like Cheese and Vinegar are now being sold on Catarina's shop, by next week Reiko and Yukari will be selling finished dishes.

Friday Progress Report 293

We are replacing the default tutorial recipe from the easy soup to easy roast, the previous taught players to dilute their meal using water instead of stock leaving them with a low-nutrition watery soup, now we will guide them towards a roast, much more nutrient packed and easier to make.



Also has a better score than the soup had, a 92 score with 0 skill is amazing for a sample recipe.

We were very busy with polish this week, improving further the cooking by reworking several recipes, buffing more crops and their effects and fixing many bugs, the sample recipes are being completely rewritten to reflect the changes.

And we also improved the game graphically by adding some hue shift to the grass, as well as improving the grass model, and made the sky more vibrant



We are trying to improve the general lighting in the game, but seems to be a lot harder than expected.

V0.55.8.0

Changes:
Changed the clouds.
Made the sky more blue.
Tons of visual changes to the grass.
Tutorial now requests Roast instead of Soup.
Using a shimmering bait makes the fish shimmering when it is caught.
More recipe balance changes
Hidden the 'contain' tags which are currently not used for anything

Bugfixes:
Fixed saving recipes saving the wrong effects if it included inheriting effects.
Fixed auto cooking not setting the main ingredient.
Fixed an auto cooking issue with raw preparation.
Fixed not being able to jump and use the bugnet at the same time.

V0.55.7.0

Bugfixes:
Fixed many ways you can just exit the fishing battle, thus leaving the game in an soft lock state
Fixed not being able to grab kelp, clams and critters with your hands

V0.55.6.0

Bugfixes:
Fixed inherited effects
Fixed free effects not showing on the UI (but still working)
More recipe fixes