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Edengrall News

0.75.3.2

Features:
Added wild grape vines

Changes:
Bianca and Catarina now sell beeswax
Cutting trees now harvests all attachments on it
Improved the performance for critters, they no longer move when you are not looking at them, which vastly increases the performance
The error sound now play when you try to spend stamina but don't have enough

Bugfixes:
Fixed a occlusion issue

Friday Progress Report 413

We are testing the patch right now, if nothing goes wrong wild grapes will be up today.



We have fixed a few tree shader bugs that hopefully no one else noticed.
Also since beewax will be very useful later on we have added them to Bianca's and Catarina's shops.

There was a lot of progress towards the fruit trees, we have decided to use the same tree attachment system we have for the mushrooms and vines to also make the fruits, this required me to make a new whole plant for each fruit tree that is just the fruit, these will be set to grow on the trees during specific intervals, most fruits are available during summer.



We are finally finishing up the tree update, took longer than expected (as usual), here a list of features we are working on:

-Lumberaxe charge attack
-Tree Saplings
-Fruit Tree flowering on LOD models (basically last thing we need to release them)
-Critters spawning on trees
-Replacing the placeholder birch trees inside the town with Wisdom Fruit Trees

0.75.3.1

Bugfixes:
Fixed a bug where the fishing interface would disappear if you loaded a game while having a bait selected
Fixed a bug where the fishing rod would remove itself from the toolbar if you loaded a game while battling a fish
Fixed a bug where beehives wouldn't spawn on the first year

Changes:
Adjusted the selection highlight on some forageables to properly face the camera and draw over all objects

0.75.3.0

Features:
Created the tree attachment system

Added beehives
Added beewax to the game
Added 3 mushrooms that grows on trees
Added new rare fish: Marimarien

Changes:
Candles now require beewax to build

Bugfixes:
Fixed some fish animations not looping properly
Fixed some fish not being allowed into the main aquarium when they should
Fixed bush flower tooltips not going away when out of season

Friday Progress Report 412

We are finishing the last bugfixes, the update should be up later today or tomorrow at the most.



The new feature is the tree attachments system, this allows forageables to grow on adult trees, the same system will allow us to finally add tree fruits to the game after a few adjustments, for now it is being used to add mushrooms and beehives. The wild grapes still need some more work, so we are leaving them for next week, right now the new forageables are:



Beehives:
Compatible Trees: All
Season: Grows on spring only, but uncollected hives will last for 2 full seasons
A natural source of honey and a new item: beewax, the wax right now has no uses other than making candles, but it will be essential for food storage later when we implement spoiling as it will be used to seal containers.



Dryad Saddle:
Compatible Trees: Edenian Lightwood
Season: Mid Spring to Mid Summer, lives for 1 season
Tasty edible mushroom



Chicken of the Woods:
Compatible Trees: Dark Oak
Season: Mid Summer to Mid Autumn, lives for 2 weeks
Yes, this is a real thing and they say it tastes like Chicken breast too



Razor Strop:
Compatible Trees: Birch
Season: Mid Summer to Late Autumn, lives for 40 days
Edible mushroom with medicinal properties, but not the best taste.

And we also added a new little reference, do you recognize her?