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Edengrall News

V0.40.2.2 on Nightly

Features:
Rewrote furniture placement code

Bugfixes:
Fixed most shops not working
Possibly fixed NPCs not properly animating when using furniture

V0.40.2.2 on Nightly

Bugfixes:
Fixed an issue with loading the game while looking at an interactable object
Fixed being able to click through the building interface into the command bar, which closed the building interface
Fixed an issue with permanent tooltips related to the shop scene
Fixed the shop tooltips not working at all
Fixed being able to select the hammer when cooking or trading

V0.40.2.1 on Nightly

Bugfixes:
Fixed the position and orientation of many windows
Fixed an issue when placing windows
Fixed an issue with placing doors
Fixed an issue with Ctrl+Z a potted plant with something planted on it
Added a 60 frames cooldown to loading the game to avoid a rare bug related to loading twice in a row

V0.40.2.0 on Nightly

Features:
Select, Copy and Paste building Prefabs, Save to disc or Workshop
- While using the hammer, click the new Wrench+Cube button to switch to the Prefab mode
- Press the New Prefab button (Ctrl+C) to activate Selection Mode
- - Right click to select and left click to deselect.
- - Blue pieces are selected and the purple piece is the anchor piece
- Press Use Selected (Ctrl+V) to use the selection as a building piece
- Press New Prefab (Ctrl+S) to save the selection as a new Prefab
- Upload to Workshop or use as is
- Edit an existing Prefab by creating a new selection and clicking over an existing Prefab

Select mouseover Piece (E)
Undo Redo when building (Ctrl+Z/Ctrl+Y)
Animated Windows and Doors, aim at a door frame with a door furniture or a window frame with a window to place it.
- Open/Close by interacting with it like any other interactable item (F)
More potted plant pieces and buildable normal size tile.
16 new pieces: triangular stone walls, large tower clay roof and support, medium tower balcony and spiral stairs for large tower

Changes:
Builing tools aiming distance increased to 10 + Camera Distance from 10
Added ambient occlusion
Implemented LOD for city furniture
Improved performance and precision of mousing over interactables

Bugfixes:
Trellis no longer stops you from being able to select the crop or tile below it

Friday Progress Report 259

We finally got the doors and windows working, I still have to add the placement slots in all buildables, right now the basic wooden doors and simple stone windows have the placement slots.

Raised beds work now, the buildable medium tile is still being worked on, buildable raised beds work like vases, so the crop trait Pot Trained works on them, it will also have an effect on the medium buildable tile.



We also added tables and chairs, but they are not interactable yet, the lighting is also not implemented yet, we will get them all working soon.

The new alpha build will be up this week with the crop plots and door/windows, sorry for the delay.