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Edengrall News

V0.31.0.3 on Nightly

Features:
Added porridge recipe (Pot recipe).

Bugfixes:
Fixed major bugs on the quest system
Fixed major bugs on the relations system
Fixed bugs on the npc system
Fixed save issues with adding new ingredient tags
Fixed save issues with adding new ingredient effects

Friday Progress Report 252

While making sample recipe mods we found critical save-breaking bugs in the ingredient system, so we had to stop progress on that before the bugs are taken care of.



The bug is triggered when modding ingredients or recipes in an existing save, the ingredient tags and effects get scrambled, so avoid modding these until the next update!

We are also working on the next big feature of the building system, uploading buildings.



And we have implemented multi-tile pieces, this feature was required for the medium tower, since they occupy 1 tile and half, this is the main reason we haven’t released them yet despite being fully modeled and textured, but we do need to test these pieces more before releasing them, so it may take a few more days before we add the medium tower parts.



The recipe mod sample and the medium tower pieces should be ready and released during this week.

Friday Progress Repart 252

Hello there my diamond-hands crypto enthusiasts, we finally implemented the most requested feature so far!
Faerie non-fungible tokens! Now you can too spend a ton of money on a low res png and claim as yours!



You can use them as profile picture, or upscale, print and frame, show to your friends make them jealous!
We have just minted this wonderful collection of 42069 Faeries, and any of them can be yours for just 15 Etherium each!

We know how much gamers love crypto and NFTs in gaming, this is for you our bullish friends, do not be like the paper-hands losers who hate on the future of gaming due to FUD, get in early and get rich as the Faeries will explode in value due to how amazingly popular and totally successful our game is even though we haven't sold 50 copies yet!
This is not financial advice and we are not financial advisors.



To the moon! And happy april fools!

V0.31.0.1

Features:
Added a button to the language pick that compares the currently applied language to English and copies all missing entries to the clipboard. This will replace listing new translation entries in the patchnotes

Changes:
Changed how the main menu behaves when a critical error happens when loading mods
Removed extra Cancel button on the settings screen
Added "Active Mods" and "Inactive Mods" labels to the mod manager lists.

Bugfixes:
Fixed language mods not affecting the main menu

V0.31.0.1 on nightly

Features:
Added a button to the language pick that compares the currently applied language to English and copies all missing entries to the clipboard. This will replace listing new translation entries in the patchnotes

Changes:
Changed how the main menu behaves when a critical error happens when loading mods, it will now only let you close the game, and will clear the active mod list when doing so.
Removed extra Cancel button on the settings screen
Added "Active Mods" and "Inactive Mods" labels to the mod manager lists.

Bugfixes:
Fixed language mods not affecting the main menu