1. Edengrall
  2. News

Edengrall News

V0.40.2.6 on Nightly

Features:
Added mining Salt to the mines.
Added a Fishing boat to the dock.
Added a buildable gather spot. The Stone Well can be build to collect water. This also enables mods that add gathering/crafting spots.

Changes:
Crafting some items now also cost materials.

Bugs:
Fixed some items disappearing from the shops on load.
Fixed berries not spawning on new game.

V0.40.2.5 on Nightly

Features:
Added a placeholder for gathering resources at the cost of stamina and time.
Added 4 buildable cooking utensils

Friday Progress Report 260

We are adding interactables to allow players to trade stamina and time for resources, there are 3 available right now and will be up in the nightly today.

The Cart allows gathering wood and fiber, we will also add the options to gather food and seeds next week



The Mine allows gathering stone, clay, cement and metal ingots



The Forge allows creating nails, pipes, metal pieces and glass



We will also add a boat to allow “fishing” and “diving” for seafood

We also added portable versions of 4 cooking tools and a campfire model, it is just decoration right now as we haven’t implemented the furniture lighting yet



We are almost done implementing the new features for this update, the official release of this update will be between June 17 and 23, we need time to polish it.

V0.40.2.4 on Nightly

Changes:
Optimized the notification UI on specific cases
Implemented the sorting buttons on the character screen

Bugfixes:
Fixed duping items with building area placement
Fixed berry bushes not being selectable
Fixed not being able to perform interactions until you loaded a save file
Fixed being able to interact with the fermenting slider after selecting a duration
Fixed the recipe selection filter by 'has materials' showing some recipes it shouldn't

V0.40.2.2 on Nightly

Features:
Rewrote furniture placement code

Bugfixes:
Fixed most shops not working
Possibly fixed NPCs not properly animating when using furniture