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Under the hood: Optimizations, lighting, models, quality of life, ....

A smorgasbord update.

  • Improved lighting all throughout. Everywhere.
  • Significantly reduced the game's file size, something like 20% in the full version.
  • Snazzified the courses' Finish Lines.
  • Reworked a few models, such as the Spike Strips and a couple of the hats.
  • Reworked parts of Asphalt Hill and Dusty Gears levels.
  • More stats on the hub and course UIs, especially to do with the challenges (Options > Gameplay > Challenges).
  • Bug fixes, including to Revving Up and polling for the "safe position" (where your tire returns on dropping into a pit).


Please let me know what you think. I'd really like feedback on performance: has it improved? Has it... done the opposite?

And, in any case—as always, happy tiring!