Under the hood: Optimizations, lighting, models, quality of life, ....
A smorgasbord update.
Please let me know what you think. I'd really like feedback on performance: has it improved? Has it... done the opposite?
And, in any case—as always, happy tiring!

- Improved lighting all throughout. Everywhere.
- Significantly reduced the game's file size, something like 20% in the full version.
- Snazzified the courses' Finish Lines.
- Reworked a few models, such as the Spike Strips and a couple of the hats.
- Reworked parts of Asphalt Hill and Dusty Gears levels.
- More stats on the hub and course UIs, especially to do with the challenges (Options > Gameplay > Challenges).
- Bug fixes, including to Revving Up and polling for the "safe position" (where your tire returns on dropping into a pit).
Please let me know what you think. I'd really like feedback on performance: has it improved? Has it... done the opposite?
And, in any case—as always, happy tiring!





