2.0.1 Minor Balance Patch
[h2]Balance Changes[/h2]
- Initial Spawn Cooldown Increased: 1.0 >> 1.2
- Minimum Spawn Interval Increased: 0.6 >> 0.7
- Minimum Spawn Distance Increased: 15 >> 20
- Post-Kill Delay Decreased: 1.2 >> 0.8
- Score Divisor for Cooldown Decreased: 5000 >> 2000
- Score Divisor for Max Enemies Increased: 1500 >> 2500
- Headstart Time Increased: 0.35 >> 0.45