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  3. 2.0.1 Minor Balance Patch

2.0.1 Minor Balance Patch

[h2]Balance Changes[/h2]
  • Initial Spawn Cooldown Increased: 1.0 >> 1.2
  • Minimum Spawn Interval Increased: 0.6 >> 0.7
  • Minimum Spawn Distance Increased: 15 >> 20
  • Post-Kill Delay Decreased: 1.2 >> 0.8
  • Score Divisor for Cooldown Decreased: 5000 >> 2000
  • Score Divisor for Max Enemies Increased: 1500 >> 2500
  • Headstart Time Increased: 0.35 >> 0.45