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  3. Build 2 is live on testing branch (Please read entire post)

Build 2 is live on testing branch (Please read entire post)

Build 2 Update part 1 of 2 (Testing patch notes)

PLEASE READ ENTIRE POST

Bug fixes

- Big Mask Glitch
-Networking improvements with De-syncing



Additions

- Ability to carry secondary tools. To switch back and forth between tools Press R by default. Key is rebindable in options menu.

- Tanker Replacement, New Engine, Heavy Rescue, and special ops truck.

- 3 Small levels return.

House Fire, Warehouse Fire, and the farm

Game changes

- Fan, and Gas Meter are now on all trucks under equipment

- Hazmat Tent, and suit are on the Rescue, and Special Ops Trucks

- Chainsaw has replaced the Rotary saw for now. It is just cosmetic, I will be making them separate tools soon each with their own specific uses

- Players will be unable to see servers with different patch versions now to prevent crashing for clients, and hosts

- Lots of back end improvements, as well as a lot of menus had complete code rewrites

- Sped up light alternation

- Added Remove all equipment in the tool menus

- Remove steam from fire for now due to it affecting performance. I will be optimizing the steam soon


Build 2.5 will bring another new engine, and ladder replacement. Improvements to open world, hazmat calls, and more. The 2nd part of the update will be live this weekend. A bug fix for this update will be live sometime on Friday.



How to access new update

Right click on game > Properties > Betas > Drop down box, choose testing