Build 2.9b [Fatal crash + Bug Fix]
Fixes the fatal crashing when cancelling / ending calls
Build 2.9b [Live]
Tower bucket menu
- Added option to activate monitor
- Added option to use scene lights
Vent Fan
- Place able anywhere
- Will detect doors both normal, and garage doors, and remove all smoke in building
- Will also detect smoke in front of it, and remove that as well
- Placing in front of door is most effective
- If fire is in front of it, it will make it a lot harder to put out
Rain
- Removed weird clouds that travel through the map
Open world map
- Fixed textures on multicolored house
- Added bay doors to station 2
Emergencies
- Added more to construction site fire
- placed new fire effects in development 2, cemetery, autoshop fire, and development 1
First person mask
- Fixed see through holes in mesh
Reviving / death
- Fixed nozzle not going away when dying
- Fixed health not refilling when dying
- Fixed health not refilling when revived
Lightbars
- Added Lights on the rear of them
12 Griffen Dr
- Fixed Invisible fire
Build 2.9b [Live]
Tower bucket menu
- Added option to activate monitor
- Added option to use scene lights
Vent Fan
- Place able anywhere
- Will detect doors both normal, and garage doors, and remove all smoke in building
- Will also detect smoke in front of it, and remove that as well
- Placing in front of door is most effective
- If fire is in front of it, it will make it a lot harder to put out
Rain
- Removed weird clouds that travel through the map
Open world map
- Fixed textures on multicolored house
- Added bay doors to station 2
Emergencies
- Added more to construction site fire
- placed new fire effects in development 2, cemetery, autoshop fire, and development 1
First person mask
- Fixed see through holes in mesh
Reviving / death
- Fixed nozzle not going away when dying
- Fixed health not refilling when dying
- Fixed health not refilling when revived
Lightbars
- Added Lights on the rear of them
12 Griffen Dr
- Fixed Invisible fire