Build 2.8i Live on testing branch
Build 2.8i
Tanker Changes
- Raised Suspension to be closer to real life counterpart
Engine 2 Changes
- Slightly Raised Suspension
Other Changes
- Fixed being able to cut down tree with no tools(Forgot to re-enable it after testing)
Fire Changes
- Decreased Health of fire by 40 percent (Quicker to put out)
- Displays Steam when damaged
- Fixed Fire instantly disappearing when out
Equipment Changes
- Completely rewrote equipping item code
- Added 1 Sec cooldown on switching between Primary / Secondary Tools
- Grabbing a 2nd tool will automatically make it the main one equipped, and make your current tool the secondary
- Should eliminate some extra server stress, as well as get rid of replication bugs regarding equipping tools that occurred rarely.
- Flash light distance / width has been increased greatly
- Fixed fire helmet appearing underneath hazmat suit
- Players now keep equipment when using objects like ground monitor
Door Changes
- Fixed Door Glitching out when finishing forcing
- Reduced stress put on servers when not on use
- Fixed Animation not returning to normal when exiting door for clients
- Door now updates correct position open/close for clients
Garage Door Changes
- Fixed door not appearing in proper position for Clients
- Reduced stress put on servers when not on use
- Added new door cutting animation
Vent Zone Type A (Black Hole)
- Updated Replication code
- Fixed some replication issues
Vent Zone Type B (Cutable Rectangle Hole)
- Updated Replication Code
Hazmat Smoke
- Updated Replication code
Tanker Changes
- Raised Suspension to be closer to real life counterpart
Engine 2 Changes
- Slightly Raised Suspension
Other Changes
- Fixed being able to cut down tree with no tools(Forgot to re-enable it after testing)
Fire Changes
- Decreased Health of fire by 40 percent (Quicker to put out)
- Displays Steam when damaged
- Fixed Fire instantly disappearing when out
Equipment Changes
- Completely rewrote equipping item code
- Added 1 Sec cooldown on switching between Primary / Secondary Tools
- Grabbing a 2nd tool will automatically make it the main one equipped, and make your current tool the secondary
- Should eliminate some extra server stress, as well as get rid of replication bugs regarding equipping tools that occurred rarely.
- Flash light distance / width has been increased greatly
- Fixed fire helmet appearing underneath hazmat suit
- Players now keep equipment when using objects like ground monitor
Door Changes
- Fixed Door Glitching out when finishing forcing
- Reduced stress put on servers when not on use
- Fixed Animation not returning to normal when exiting door for clients
- Door now updates correct position open/close for clients
Garage Door Changes
- Fixed door not appearing in proper position for Clients
- Reduced stress put on servers when not on use
- Added new door cutting animation
Vent Zone Type A (Black Hole)
- Updated Replication code
- Fixed some replication issues
Vent Zone Type B (Cutable Rectangle Hole)
- Updated Replication Code
Hazmat Smoke
- Updated Replication code