Build 3.1.2 [Part 1 of 3 for Canton County]
Additions
- Victims
- Dumpster Fires
- New Rescue Squad
- Sledge hammer now works on Doors, plywood, and Windows
- Player Names above heads
Changes/Adjustments
- Capped Speed of SUV to 68 MPH
- Removed Letter from Station 2 name
- Updated Handling of Quint 1
- Updated Handling of Tanker
Cory — 06/16/2021
Bug Fixes
- Adjusted Front door in front of eagle dr
- Hose spraying when swapping to another tool
- Smoke not clearing if window was broken BEFORE fire was put out
- fan not clearing smoke for host / offline players
- Invisible smoke on 6 Eli Street
- Fire alarms activated instead of fire when room spread resulting in throwing off emergency code
- Fans not detecting doors/doorways after door was broken with axe (Resulted in smoke not clearing)
- Invalid reference from destructibles ( could potentially of caused some crashes)
- General fan smoke clearing bugs
- Hook animation when destroying ceilings
- Ladders slowing players down after climbing them
- Cell block fire being assigned to wrong emergency (result of being unable to put cell block under control)
- 8 Bubba Lane Steps having no collision
- Eli St being in the wrong fire grid (Now has been assigned to 4)
- Temp missing left mouse icon fix on certain interact-able objects
Cory — 06/18/2021
Emergency Changes
- Window fires will put themselves out if the room is extinguished now
- Added Smoke Colums 6 Eli St
- 3 New Emergency locations in Development 2
- 1 New Emergency Location in Cemetery
- 2 New Big Factory / Industrial fires in Station 2 local
- 4 New Emergency Locations at Prison
- 1 New Emergency at recreational camp grounds
- Victims
- Dumpster Fires
- New Rescue Squad
- Sledge hammer now works on Doors, plywood, and Windows
- Player Names above heads
Changes/Adjustments
- Capped Speed of SUV to 68 MPH
- Removed Letter from Station 2 name
- Updated Handling of Quint 1
- Updated Handling of Tanker
Cory — 06/16/2021
Bug Fixes
- Adjusted Front door in front of eagle dr
- Hose spraying when swapping to another tool
- Smoke not clearing if window was broken BEFORE fire was put out
- fan not clearing smoke for host / offline players
- Invisible smoke on 6 Eli Street
- Fire alarms activated instead of fire when room spread resulting in throwing off emergency code
- Fans not detecting doors/doorways after door was broken with axe (Resulted in smoke not clearing)
- Invalid reference from destructibles ( could potentially of caused some crashes)
- General fan smoke clearing bugs
- Hook animation when destroying ceilings
- Ladders slowing players down after climbing them
- Cell block fire being assigned to wrong emergency (result of being unable to put cell block under control)
- 8 Bubba Lane Steps having no collision
- Eli St being in the wrong fire grid (Now has been assigned to 4)
- Temp missing left mouse icon fix on certain interact-able objects
Cory — 06/18/2021
Emergency Changes
- Window fires will put themselves out if the room is extinguished now
- Added Smoke Colums 6 Eli St
- 3 New Emergency locations in Development 2
- 1 New Emergency Location in Cemetery
- 2 New Big Factory / Industrial fires in Station 2 local
- 4 New Emergency Locations at Prison
- 1 New Emergency at recreational camp grounds